Difference between revisions of "Dungeon Siege III"
m (→Video settings: added 120Hz details) |
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|antialiasing = unknown | |antialiasing = unknown | ||
|antialiasing notes = | |antialiasing notes = | ||
− | |vsync = | + | |vsync = true |
− | |vsync notes = | + | |vsync notes = In-game Vsync caps frame rate at 60 FPS.<ref name="120Hz">[http://120hz.net/showthread.php?617-120hz.net-Games-Report 120hz.net Games Report]</ref> |
+ | |120hz = true | ||
+ | |120hz notes = Disable in-game Vsync to allow 120 FPS; force externally if desired.<ref name="120Hz"/> | ||
+ | |color blind = unknown | ||
+ | |color blind notes = | ||
}} | }} | ||
Revision as of 09:29, 10 September 2013
Developers | |
---|---|
Obsidian Entertainment | |
Publishers | |
Square Enix | |
Dungeon Siege | |
---|---|
Dungeon Siege | 2002 |
Dungeon Siege: Legends of Aranna | 2003 |
Dungeon Siege II | 2005 |
Dungeon Siege III | 2011 |
General information
- Steam Users' Forums for game series
- Steam Community Discussions
Availability
- All versions require Steam, including retail.
Multiplayer
Online and Local Multiplayer stores all progress data on the host's save file, so that while it's possible to play through the game from start to finish in multiplayer, you cannot import your singleplayer character into someone's multiplayer game.
Online Multiplayer
Online Multiplayer requires all characters to stay on the same screen by default. However, you can change this by enabling the in-game console by using a fan-made patch: https://sites.google.com/site/dungeonsiege3mod/home/enable-console
Once the patch is installed, you can access the console by pressing Esc and clicking Help Topics, entering the command multiplayer_tether_screen 0
to allow each player to be on their own screen, and finally entering the command modal_close_all
to close the console.
If the host has the Treasures of the Sun DLC, all connecting players also need the same expansion.
Game data
Save game cloud syncing
Template:Save Game Cloud Syncing
Video settings
Input settings
Controller support
Xbox 360 Controllers are supported natively.
Local co-op multiplayer requires two controllers; it is not possible to play locally with one player on a controller and the other on keyboard and mouse.[1]
Audio settings
References
- Stubs
- Pages with no release dates
- Games
- Invalid template usage (Series)
- Invalid section order
- Missing section (Availability)
- Missing section (Save game cloud syncing)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)
- Missing section (Localizations)
- Missing section (API)
- Missing section (System requirements)
- Windows