Difference between revisions of "Dispatcher"
From PCGamingWiki, the wiki about fixing PC games
(moved remapping to standard location) |
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{{Input settings | {{Input settings | ||
|key remap = hackable | |key remap = hackable | ||
− | |key remap notes = | + | |key remap notes = See [[#Remapping|Remapping]]. |
|acceleration option = unknown | |acceleration option = unknown | ||
|acceleration option notes = | |acceleration option notes = | ||
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|light bar support = unknown | |light bar support = unknown | ||
|light bar support notes = | |light bar support notes = | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Remapping|Remapping]]=== | ||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|Keys must be rebound manually in the .ini files|<ref>http://steamcommunity.com/app/341980/discussions/0/350543841945149397/</ref>}} | ||
+ | # Rebind the keys in Dispatcher/Disp1/Intermediate/CoalescedSourceConfigs/Input.ini | ||
+ | # Copy your changed bindings and paste them in the blank file AppData/Local/Disp1/Saved/Config/WindowsNoEditor/Input.ini. | ||
+ | # Add the header [/script/engine.inputsettings] above your pasted commands (so the file starts with [/script/engine.inputsettings], with your changes under that). | ||
+ | * The right mouse button cannot be remapped away from the "give middle finger" command, as this mapping is not present in Input.ini. | ||
}} | }} | ||
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|udp = | |udp = | ||
|upnp = | |upnp = | ||
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}} | }} | ||
Revision as of 02:01, 18 April 2017
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Developers | |
---|---|
CivilSavages | |
Release dates | |
Windows | November 12, 2015 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
DLC and expansion packs
Name | Notes | |
---|---|---|
Arts | Free DLC |
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/341980/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/341980/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Remapping
Instructions |
---|
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Russian |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
- A 64-bit system is required.
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 8 |
Processor (CPU) | Intel Core 2 Duo @ 2.4 Ghz / AMD Athlon 64 X2 5200+ | Intel Core i5 @ 3.4 GHz / AMD Phenom II X4 3.6 GHz |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 6 GB | |
Video card (GPU) | Nvidia GeForce GTX 470 AMD Radeon HD 7850 DirectX 11 compatible | Nvidia GeForce GTX 670 AMD Radeon HD 7990 |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (341980) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.