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Difference between revisions of "Dino Crisis"

From PCGamingWiki, the wiki about fixing PC games
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|OSfamily = Windows
 
|OSfamily = Windows
  
|minOS    = Windows 95/98
+
|minOS    = 95, 98
 
|minCPU  = Pentium 166 Mhz
 
|minCPU  = Pentium 166 Mhz
 
|minRAM  = 32 MB
 
|minRAM  = 32 MB
 
|minHD    = 1 MB (with CD)
 
|minHD    = 1 MB (with CD)
 
|minVRAM  = 4 MB
 
|minVRAM  = 4 MB
|minGPU  = Direct Draw 6.1 compatible<br>640x480 High Color(16 bit)
+
|minGPU  = DirectDraw 6.1 compatible
 +
|minGPU2  = 640x480 High Color (16 bit)
  
|recOS    = Windows 95/98
+
|recOS    = 95, 98
 
|recCPU  = Pentium III or better
 
|recCPU  = Pentium III or better
 
|recRAM  = 64 MB or more
 
|recRAM  = 64 MB or more
 
|recHD    = 600 MB or more
 
|recHD    = 600 MB or more
 
|recVRAM  = 16 MB
 
|recVRAM  = 16 MB
|recGPU  = Direct 3D 6.1 compatible<br>640x480 High Color(16 bit)
+
|recGPU  = Direct 3D 6.1 compatible
 +
|recGPU2  = 640x480 High Color (16 bit)
 
}}
 
}}
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 +
{{References}}

Revision as of 07:48, 29 March 2017

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Dino Crisis
Dino Crisis cover
Developers
Capcom
Release dates
Windows September 15, 2000
Dino Crisis guide on StrategyWiki
Dino Crisis on Wikipedia
Dino Crisis
Dino Crisis 2000
Dino Crisis 2 2002

Key points

Frame rate is capped at 31 FPS.[1]

General information

MobyGames entry

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
LaserLock DRM.
Windows

Game data

Configuration file(s) location

Template:Game data/row
System Location

Save game data location

Template:Game data/row
System Location

Video settings

Template:Video settings

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English

Issues fixed

Fullscreen border on Windows 8 and later

Instructions

Other information

API

Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) 95, 98
Processor (CPU) Pentium 166 Mhz
System memory (RAM) 32 MB
Hard disk drive (HDD) 1 MB (with CD)
Video card (GPU) DirectDraw 6.1 compatible
640x480 High Color (16 bit)
4 MB of VRAM

References

  1. Dino Crisis PSX, Dreamcast, and PC Differences - NeoGAF - last accessed on November 30, 2016