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Difference between revisions of "Descent: FreeSpace - The Great War"

From PCGamingWiki, the wiki about fixing PC games
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==Essential improvements==
 
==Essential improvements==
 
===FSOpen===
 
===FSOpen===
To play the game in higher resolutions, changing the Fov, enable vSync, antialiasing and controller support, use the [http://fsport.hard-light.net/website/ Freespace 1 Mod] on the Open-Source [http://scp.indiegames.us/ FS2Open].
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To play the game in higher resolutions, changing the Fov, enable Vsync, antialiasing and controller support, use the [http://fsport.hard-light.net/website/ Freespace 1 Mod] on the Open-Source [http://scp.indiegames.us/ FS2Open].
  
 
==Game data==
 
==Game data==

Revision as of 10:33, 12 December 2013

Descent: FreeSpace - The Great War
Descent: FreeSpace - The Great War cover
Developers
Volition, Inc.
Publishers
Interplay Entertainment
Engines
FreeSpace engine
Release dates
Windows March 19, 1998
Descent: FreeSpace - The Great War on Wikipedia
Descent
Descent 1995
Descent II 1996
Descent 3 1999
Descent (cancelled) renamed to S.T.F.U (Ships That Fight Underground) TBA

Key points

Source Code released
Total conversion of Freespace for FS2Open

General information

GOG.com Community Discussions
GOG.com Support Page
Freespace Wiki

Availability

Template:Availability Table

Essential improvements

FSOpen

To play the game in higher resolutions, changing the Fov, enable Vsync, antialiasing and controller support, use the Freespace 1 Mod on the Open-Source FS2Open.

Game data

Template:Game Location Table

Save game cloud syncing

No save game cloud syncing information; you can edit this page to add it.

Video settings

File:Freespace video.jpg
Video settings.

Template:Video settings

Input settings

File:Freespace input.jpg
Input settings.

Template:Input settings

Audio settings

File:Freespace audio.jpg
Audio settings.

Template:Audio settings

System requirements

Windows
Minimum
Operating system (OS) 95
Processor (CPU)
System memory (RAM)
Hard disk drive (HDD) 210 MB
Video card (GPU) DirectX 5.0 compatible