Difference between revisions of "Deathmatch Classic"
From PCGamingWiki, the wiki about fixing PC games
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==Essential improvements== | ==Essential improvements== | ||
===Skip intro videos=== | ===Skip intro videos=== | ||
− | {{Fixbox| | + | {{Fixbox|description=-nointro|ref={{cn|date=July 2016}}|fix= |
− | |||
# Find Deathmatch Classic in your Steam Library | # Find Deathmatch Classic in your Steam Library | ||
# Right-click the game name | # Right-click the game name | ||
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===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== | ===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== | ||
− | {{Fixbox| | + | {{Fixbox|description=Field of view|ref={{cn|date=November 2016}}|fix= |
− | |||
{{ii}} The fov is not automatically adjusted when the 'Display Mode' is changed to 'Widescreen'. | {{ii}} The fov is not automatically adjusted when the 'Display Mode' is changed to 'Widescreen'. | ||
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===[[Glossary:Borderless fullscreen windowed|Borderless fullscreen windowed]]=== | ===[[Glossary:Borderless fullscreen windowed|Borderless fullscreen windowed]]=== | ||
− | {{Fixbox| | + | {{Fixbox|description=-window -noborder|ref={{cn|date=July 2016}}|fix= |
− | |||
# Find Deathmatch Classic in your Steam Library | # Find Deathmatch Classic in your Steam Library | ||
# Right-click the game name | # Right-click the game name | ||
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===[[Glossary:Frame rate (FPS)|High frame rate]]=== | ===[[Glossary:Frame rate (FPS)|High frame rate]]=== | ||
− | {{Fixbox| | + | {{Fixbox|description=Setting FPS higher than 100|ref={{cn|date=November 2016}}|fix= |
− | |||
{{ii}} Increasing the FPS is necessary to make the game seem less choppy without <code>vsync</code> enabled. | {{ii}} Increasing the FPS is necessary to make the game seem less choppy without <code>vsync</code> enabled. | ||
Revision as of 23:43, 19 November 2017
Developers | |
---|---|
Valve Corporation | |
Engines | |
GoldSrc | |
Release dates | |
Windows | June 1, 2001 |
macOS (OS X) | March 30, 2013 |
Linux | March 30, 2013 |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
General information
- GitHub Issue Tracker for Deathmatch Classic and other GoldSrc-based games
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Green Man Gaming | ||||
Steam |
Essential improvements
Skip intro videos
-nointro[citation needed] |
---|
|
Game data
Configuration file(s) location
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Field of view (FOV)
Field of view[citation needed] |
---|
First Method:
Second Method:
For 16:10 at 90 FOV:
For 16:10 at 120 FOV:
For 16:9 at 90 FOV:
For 16:9 at 120 FOV:
If the new fov doesn't stick try creating an |
Borderless fullscreen windowed
-window -noborder[citation needed] |
---|
|
High frame rate
Setting FPS higher than 100[citation needed] |
---|
First Method:
Second Method:
developer 1 fps_override 1 fps_max 200 |
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Spanish |
Network
- For more information, see the "Half-Life Dedicated Server" section of our GoldSrc article.
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 32 | Versus |
||
Online play | 32 | Versus |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP | Open the console (~) and use connect [IP address here] . |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
UDP | 6003, 7002, 27010, 27015, 27025 |
- Universal Plug and Play (UPnP) support status is unknown.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 7 | Lost with Linux update.[1] |
OpenGL | 2.1 | |
Software renderer |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Miles Sound System | |
Multiplayer | WON (retail) Steamworks (Steam) |
Console commands
- Games running on the GoldSrc engine can utilize GoldSrc Engine Console Commands for various tasks.
- The console is enabled by default in GoldSrc games, press ~ to open it.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | |
Processor (CPU) | 500 MHz | 800 MHz |
System memory (RAM) | 96 MB | 128 MB |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | 16 MB of VRAM | 32 MB of VRAM |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | Snow Leopard 10.6.3 | |
Processor (CPU) | 500 MHz | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | nVidia GeForce 8000 series ATI X1600 Intel HD 3000 |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | Ubuntu 12.04 | |
Processor (CPU) | Dual-core from Intel at 2.8 GHz Dual-core from AMD at 2.8 GHz |
|
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | nVidia GeForce 8600/9600GT ATI/AMD Radeon HD2600/3600 OpenGL 2.0 compatible |
|
Sound (audio device) | OpenAL Compatible Sound Card | |
Other | (Graphic Drivers: nVidia 310, AMD 12.11) |