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Deadly Premonition: The Director's Cut
Cover image missing, please upload it |
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Access Games |
Windows |
October 31, 2013 |
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Key points
- Resolution locked to 1280x720. Use DPfix to increase rendering resolution along with many other options.
- This port was heavily criticized at release due to glitches. A patch was released to increase stability. It is recommended to save frequently and make occasional backup copies of the save file, especially before chapter 9.
- The Director's Cut suffers from an extremely unsaturated cold color palette that is very different from the original Xbox 360 version. See SweetFX for a workaround.
General information
- Planet Redwood - Informative fansite
- Welcome to Greenvale - Informative fansite
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
- Latest patch is 1.01b. Make sure that the game is up to date.
Essential improvements
The game at 1920x1080 with DPfix and SweetFX.
- Unzip the files to the game's install folder and change the options you want in the
DPfix.ini
file.
- Increases resolution above 1280x720, adds many graphics/window options and more.
- When running the game in fullscreen mode, using Alt+Tab ↹ will crash the game. Use windowed or borderless windowed mode to prevent these crashes.
Improved textures/icons/HUD
SweetFX
- While the outdoor scenes are typically better than the Xbox version because it removed the original purple filter, the indoor scenes are extremely bleak.[1] A SweetFX profile is mandatory to fix the bad color palette.
The game without and with SweetFX
http://dengarde.tumblr.com/post/66321426067
Simply dump the files in the "addon" folder for six extra outfits for Emily.
http://steamcommunity.com/app/247660/discussions/0/540731690561036786/?insideModal=1
This is a comedy mod that turns the Raincoat Killer into Emily.
Game data
Configuration file(s) location
Save game data location
Video settings
Template:Video settings
Input settings
Template:Input settings
Controller remapping
The game's launcher allows to rebind all the buttons as well as triggers. However the game uses DirectInput, instead of modern XInput API - because of that, you cannot bind Look / Draw Weapon to Left Trigger and Attack to Right Trigger, as pressing both will result in no action being taken.
Audio settings
Template:Audio settings
Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
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French |
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German |
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Italian |
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Spanish |
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Issues fixed
Crashes
Game crashes on startup
Game crashes after intro cinematic
Runtime Error Crash
- If the game continues to crash, do this to make dp.exe aware of large addresses.
Crash (dp.exe has stopped working)
Crash during cutscene in Chapter 3 (hospital level)
Crash at the beginning of Chapter 9 corrupts save file
Non-crash related
Low frame rate
Character can't aim up properly
Save failed error
Controller not detected in launcher
Launcher options constantly scroll up
System requirements
Windows |
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Minimum |
Recommended |
Operating system (OS) |
Vista |
7 |
Processor (CPU) |
Intel Dual Core 2.0 GHz
| Intel Quad Core 1.6 GHz AMD Quad Core 1.6 GHz |
System memory (RAM) |
2 GB |
4 GB |
Hard disk drive (HDD) |
8 GB | |
Video card (GPU) |
512 MB of VRAM DirectX 9.0c compatible
| Nvidia GeForce GTX 260 ATI Radeon HD 4890 1 GB of VRAM |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
References