Difference between revisions of "Deadly Premonition: The Director's Cut"
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Revision as of 02:29, 10 March 2014
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Cover image missing, please upload it | |
Developers | |
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Access Games | |
Release dates | |
Windows | October 31, 2013 |
Key points
- Resolution is locked to 1280x720.
- No graphical options.
- A game-breaking bug occurs at a specific point and corrupts your save file so make sure you read this before you start playing so that you're prepared.
- Durante released DPfix in order to address these issues.
General information
Availability
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/247660/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/247660/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Controller remapping
- The game's launcher allows to rebind all the buttons as well as triggers. However the game uses DirectInput, instead of modern XInput API - because of that, it's highly recommended not to bind Look / Draw Weapon to Left Trigger and Attack to Right Trigger, as pressing both will result in no action being taken.
Audio settings
Issues fixed
Infinite weapon wheel spinning bug
Instructions |
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Instructions |
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Frame rate issues
Instructions |
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Game crashes when entering a car
Instructions |
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Black Screen with DPfix on Startup
Instructions |
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Crash at the begin of Episode 2 Chapter 9 corrupts savegame
Instructions |
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System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Vista, 7 | |
Processor (CPU) | Intel Dual Core 2.0 GHz | Intel Quad Core 1.6 GHz or AMD Quad Core 1.6 GHz |
System memory (RAM) | ||
Hard disk drive (HDD) | 8 GB | |
Video card (GPU) | 512 MB of VRAM | Nvidia GeForce GTX 260 ATI Radeon HD 4890 1 GB of VRAM |
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