Difference between revisions of "Deadfall Adventures"
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==Game data== | ==Game data== |
Revision as of 22:17, 24 April 2015
Template:Infobox game/row/linporter
Developers | |
---|---|
The Farm 51 | |
Publishers | |
Nordic Games | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | November 15, 2013 |
Linux | Early access |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Amazon.com | ||||
Humble Store | ||||
Steam | ||||
Retail |
- All versions require Steam.
Essential improvements
Skip intro videos
Instructions |
---|
Game data
Configuration file(s) location
Template:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/231330/pfx/[Note 1] |
- This game follows the XDG Base Directory Specification on Linux.
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/231330/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Network
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP3, Vista, 7, 8 | 7, 8 |
Processor (CPU) | Intel Core 2 Duo @ 2 GHz / AMD Athlon 64 X2 equivalent | 2.6 GHz Quad Core |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 6.5 GB | |
Video card (GPU) | NVIDIA GeForce 9600GT ATI Radeon HD 3830 256 MB of VRAM Shader model 3 support |
NVIDIA GeForce GTX 460 ATI Radeon HD 5850 1 GB of VRAM |
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