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Difference between revisions of "Day One: Garry's Incident"

From PCGamingWiki, the wiki about fixing PC games
(Added System Requirements)
m (misc. fixes)
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==Game data==
 
==Game data==
 
{{Game Location Table|
 
{{Game Location Table|
{{Game Location Table/row|Save game location| Steam\steamapps\common\DayOne\Binaries\Win32\}}
+
{{Game Location Table/row|Save game location| Steam\steamapps\common\DayOne\Binaries\Win32}}
{{Game Location Table/row|Configuration files location| Steam\steamapps\common\DayOne\UDKGame\Config\}}
+
{{Game Location Table/row|Configuration files location| Steam\steamapps\common\DayOne\UDKGame\Config}}
 
}}
 
}}
 
{{ii}} Saved games have a <code>.sav</code> file extension.
 
{{ii}} Saved games have a <code>.sav</code> file extension.
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|oculus rift notes          =  
 
|oculus rift notes          =  
 
|120hz                      = hackable
 
|120hz                      = hackable
|120hz notes                = Framerate is limited to 62 fps. See [[#120 Hz and frame limiter|120 Hz and frame limiter]].
+
|120hz notes                = Frame rate is limited to 62 FPS; see [[#120Hz and frame limiter|120Hz and frame limiter]].
 
|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}
  
===Field of view (FOV)===
+
===[[Field of view (FOV)]]===
 
{{ii}} FOV can be adjusted within the game using <code>0</code> and <code>9</code> keys. However, it is reset back to its default of 90 upon reload or death.<ref>http://steamcommunity.com/app/242800/discussions/0/864980277764129314/#c864980277767130671</ref>
 
{{ii}} FOV can be adjusted within the game using <code>0</code> and <code>9</code> keys. However, it is reset back to its default of 90 upon reload or death.<ref>http://steamcommunity.com/app/242800/discussions/0/864980277764129314/#c864980277767130671</ref>
 
{{Fixbox|1=
 
{{Fixbox|1=
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}}
 
}}
  
===Anisotropic filtering (AF)===
+
===[[Anisotropic filtering (AF)]]===
 
{{Fixbox|1=
 
{{Fixbox|1=
 
{{Fixbox/fix|Adjust AF by editing UDKGame.ini|}}
 
{{Fixbox/fix|Adjust AF by editing UDKGame.ini|}}
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}}
 
}}
  
===Anti-aliasing (AA)===
+
===[[Anti-aliasing (AA)]]===
 
{{--}} In Graphics Options the game has two toggable settings: <code>MaxMultiSamples</code> and <code>bAllowD3D9MSAA</code>. The first one toggles <code>MaxMultiSamples=</code> between 0 and 1, and the second toggles <code>bAllowD3D9MSAA=</code> between <code>True</code> and <code>False</code> in <code>UDKGame.ini</code>. Unfortunately, no combination of these toggles enables Anti-aliasing.
 
{{--}} In Graphics Options the game has two toggable settings: <code>MaxMultiSamples</code> and <code>bAllowD3D9MSAA</code>. The first one toggles <code>MaxMultiSamples=</code> between 0 and 1, and the second toggles <code>bAllowD3D9MSAA=</code> between <code>True</code> and <code>False</code> in <code>UDKGame.ini</code>. Unfortunately, no combination of these toggles enables Anti-aliasing.
 
{{Fixbox|1=
 
{{Fixbox|1=
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}}
 
}}
  
===120 Hz and frame limiter===
+
===120Hz and frame limiter===
 
{{Fixbox|1=
 
{{Fixbox|1=
 
{{Fixbox/fix|Remove framerate limit by editing UDKGame.ini|}}
 
{{Fixbox/fix|Remove framerate limit by editing UDKGame.ini|}}

Revision as of 01:08, 1 October 2013

Day One : Garry's Incident
Day One : Garry's Incident cover
Developers
Wild Games Studio
Engines
Unreal Engine 3
Release dates
Windows September 25, 2013

General information

Steam Community Discussions
Official website
Game manual

Availability

Template:Availability Table

Game data

Template:Game Location Table

Saved games have a .sav file extension.
Video settings are located in UDKEngine.ini.

Game data

Save game cloud syncing

Template:Save Game Cloud Syncing

Video settings

Video settings.
Eleven new toggles in video settings have been added since launch due to player demand.
Many of them either don't do anything or have cryptic names with no explanations.

Template:Video settings

Field of view (FOV)

FOV can be adjusted within the game using 0 and 9 keys. However, it is reset back to its default of 90 upon reload or death.[1]
Instructions

Anisotropic filtering (AF)

Instructions

Anti-aliasing (AA)

In Graphics Options the game has two toggable settings: MaxMultiSamples and bAllowD3D9MSAA. The first one toggles MaxMultiSamples= between 0 and 1, and the second toggles bAllowD3D9MSAA= between True and False in UDKGame.ini. Unfortunately, no combination of these toggles enables Anti-aliasing.
Instructions

120Hz and frame limiter

Instructions

Input settings

Keybinds.

Template:Input Settings

Audio settings

Audio settings.

Template:Audio settings

Issues fixed

Restoring lost saved games

Instructions

Disable mouse smoothing

Instructions

Adjust game resolution

In the Graphics Options the game allows a choice of pre-set resolutions. It does not populate this list bast on the modes supported by your system. It is possible to use less common resolutions such as 2048x1152 by editing a config file.
Instructions

System requirements

Minimum Recommended
Operating system (OS) XP/Vista/7/8
Processor (CPU)
System memory (RAM)
Hard disk drive (HDD) 3 GB
Video card (GPU) GeForce GTX 260
896 MB of VRAM
DirectX 9.0c compatible
Sound (audio device) DirectX compatible

References