Difference between revisions of "Day One: Garry's Incident"
From PCGamingWiki, the wiki about fixing PC games
(Added System Requirements) |
m (misc. fixes) |
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==Game data== | ==Game data== | ||
{{Game Location Table| | {{Game Location Table| | ||
− | {{Game Location Table/row|Save game location| Steam\steamapps\common\DayOne\Binaries\Win32 | + | {{Game Location Table/row|Save game location| Steam\steamapps\common\DayOne\Binaries\Win32}} |
− | {{Game Location Table/row|Configuration files location| Steam\steamapps\common\DayOne\UDKGame\Config | + | {{Game Location Table/row|Configuration files location| Steam\steamapps\common\DayOne\UDKGame\Config}} |
}} | }} | ||
{{ii}} Saved games have a <code>.sav</code> file extension. | {{ii}} Saved games have a <code>.sav</code> file extension. | ||
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|oculus rift notes = | |oculus rift notes = | ||
|120hz = hackable | |120hz = hackable | ||
− | |120hz notes = | + | |120hz notes = Frame rate is limited to 62 FPS; see [[#120Hz and frame limiter|120Hz and frame limiter]]. |
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
}} | }} | ||
− | ===Field of view (FOV)=== | + | ===[[Field of view (FOV)]]=== |
{{ii}} FOV can be adjusted within the game using <code>0</code> and <code>9</code> keys. However, it is reset back to its default of 90 upon reload or death.<ref>http://steamcommunity.com/app/242800/discussions/0/864980277764129314/#c864980277767130671</ref> | {{ii}} FOV can be adjusted within the game using <code>0</code> and <code>9</code> keys. However, it is reset back to its default of 90 upon reload or death.<ref>http://steamcommunity.com/app/242800/discussions/0/864980277764129314/#c864980277767130671</ref> | ||
{{Fixbox|1= | {{Fixbox|1= | ||
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}} | }} | ||
− | ===Anisotropic filtering (AF)=== | + | ===[[Anisotropic filtering (AF)]]=== |
{{Fixbox|1= | {{Fixbox|1= | ||
{{Fixbox/fix|Adjust AF by editing UDKGame.ini|}} | {{Fixbox/fix|Adjust AF by editing UDKGame.ini|}} | ||
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}} | }} | ||
− | ===Anti-aliasing (AA)=== | + | ===[[Anti-aliasing (AA)]]=== |
{{--}} In Graphics Options the game has two toggable settings: <code>MaxMultiSamples</code> and <code>bAllowD3D9MSAA</code>. The first one toggles <code>MaxMultiSamples=</code> between 0 and 1, and the second toggles <code>bAllowD3D9MSAA=</code> between <code>True</code> and <code>False</code> in <code>UDKGame.ini</code>. Unfortunately, no combination of these toggles enables Anti-aliasing. | {{--}} In Graphics Options the game has two toggable settings: <code>MaxMultiSamples</code> and <code>bAllowD3D9MSAA</code>. The first one toggles <code>MaxMultiSamples=</code> between 0 and 1, and the second toggles <code>bAllowD3D9MSAA=</code> between <code>True</code> and <code>False</code> in <code>UDKGame.ini</code>. Unfortunately, no combination of these toggles enables Anti-aliasing. | ||
{{Fixbox|1= | {{Fixbox|1= | ||
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}} | }} | ||
− | === | + | ===120Hz and frame limiter=== |
{{Fixbox|1= | {{Fixbox|1= | ||
{{Fixbox/fix|Remove framerate limit by editing UDKGame.ini|}} | {{Fixbox/fix|Remove framerate limit by editing UDKGame.ini|}} |
Revision as of 01:08, 1 October 2013
Developers | |
---|---|
Wild Games Studio | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | September 25, 2013 |
General information
Availability
Game data
- Saved games have a
.sav
file extension. - Video settings are located in
UDKEngine.ini
.
Game data
Save game cloud syncing
Template:Save Game Cloud Syncing
Video settings
- Eleven new toggles in video settings have been added since launch due to player demand.
- Many of them either don't do anything or have cryptic names with no explanations.
Field of view (FOV)
- FOV can be adjusted within the game using
0
and9
keys. However, it is reset back to its default of 90 upon reload or death.[1]
Instructions |
---|
Anisotropic filtering (AF)
Instructions |
---|
Anti-aliasing (AA)
- In Graphics Options the game has two toggable settings:
MaxMultiSamples
andbAllowD3D9MSAA
. The first one togglesMaxMultiSamples=
between 0 and 1, and the second togglesbAllowD3D9MSAA=
betweenTrue
andFalse
inUDKGame.ini
. Unfortunately, no combination of these toggles enables Anti-aliasing.
Instructions |
---|
120Hz and frame limiter
Instructions |
---|
Input settings
Audio settings
Issues fixed
Restoring lost saved games
Instructions |
---|
Disable mouse smoothing
Instructions |
---|
Adjust game resolution
- In the Graphics Options the game allows a choice of pre-set resolutions. It does not populate this list bast on the modes supported by your system. It is possible to use less common resolutions such as 2048x1152 by editing a config file.
Instructions |
---|
System requirements
Minimum | Recommended | |
---|---|---|
Operating system (OS) | XP/Vista/7/8 | Vista/7/8 |
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) | 3 GB | 3 GB |
Video card (GPU) | GeForce GTX 260 896 MB of VRAM DirectX 9.0c compatible | GeForce GTX 570 1 GB of VRAM DirectX 9.0c compatible |
Sound (audio device) | DirectX compatible | DirectX compatible |
References
Categories:
- Windows
- Games
- Invalid section order
- Invalid template usage (Fixbox)
- Invalid template usage (System requirements)
- Missing section (Availability)
- Missing section (Save game cloud syncing)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)
- Missing section (Localizations)
- Missing section (API)