Difference between revisions of "Dark Souls Remastered"
ChaosBahamut (talk | contribs) |
(FOV and haptic feedback) |
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|4k ultra hd = true | |4k ultra hd = true | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = false |
|fov notes = | |fov notes = | ||
|windowed = true | |windowed = true | ||
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|60 fps notes = | |60 fps notes = | ||
|120 fps = false | |120 fps = false | ||
− | |120 fps notes = | + | |120 fps notes = Capped to 60 FPS |
|hdr = unknown | |hdr = unknown | ||
|hdr notes = | |hdr notes = | ||
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|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
− | |acceleration option = | + | |acceleration option = false |
|acceleration option notes = | |acceleration option notes = | ||
|mouse sensitivity = true | |mouse sensitivity = true | ||
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|impulse triggers notes = | |impulse triggers notes = | ||
|dualshock 4 = true | |dualshock 4 = true | ||
− | |dualshock 4 notes = | + | |dualshock 4 notes = |
|dualshock prompts = true | |dualshock prompts = true | ||
|dualshock prompts notes = | |dualshock prompts notes = | ||
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|controller hotplug notes = | |controller hotplug notes = | ||
|haptic feedback = true | |haptic feedback = true | ||
− | |haptic feedback notes = | + | |haptic feedback notes = Xinput only |
|simultaneous input = true | |simultaneous input = true | ||
|simultaneous input notes = | |simultaneous input notes = | ||
− | |steam input api = | + | |steam input api = false |
|steam input api notes = | |steam input api notes = | ||
− | |steam hook input = | + | |steam hook input = true |
|steam hook input notes = | |steam hook input notes = | ||
− | |steam input presets = | + | |steam input presets = true |
|steam input presets notes = | |steam input presets notes = | ||
− | |steam controller prompts = | + | |steam controller prompts = false |
|steam controller prompts notes = | |steam controller prompts notes = | ||
− | |steam cursor detection = | + | |steam cursor detection = true |
|steam cursor detection notes = | |steam cursor detection notes = | ||
}} | }} |
Revision as of 13:08, 26 May 2018
Developers | |
---|---|
Original game | From Software |
Remastered | QLOC |
Publishers | |
Bandai Namco Entertainment | |
Engines | |
PhyreEngine | |
Release dates | |
Windows | May 24, 2018 |
Dark Souls | |
---|---|
Dark Souls: Prepare to Die Edition | 2012 |
Dark Souls II | 2014 |
Dark Souls II: Scholar of the First Sin | 2015 |
Dark Souls III | 2016 |
Dark Souls: Remastered | 2018 |
This page is for remaster of Dark Souls. For the original release of the game, see Dark Souls: Prepare to Die Edition.
Key points
- Game speed is tied to framerate, anything lower than 60 FPS will cause the game to slow down[1]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Amazon.com | ||||
GamersGate | ||||
Humble Store | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\FromSoftware\NBGI\DarkSouls\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/570940/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\NBGI\DARK SOULS REMASTERED\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/570940/pfx/[Note 1] |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | ||||
Online play | 6 |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | See Helix Mod: Dark Souls - REMASTERED - 3D-Vision-Fix - V1.00. |
Issues Fixed
Refresh Rate setting stuck at 60hz
Editing DarkSouls.ini |
---|
Open up the DarkSouls.ini (read Configuration File Location section for address to file) and under [DisplaySettingFullScreen] section change Refresh Rate to preferred supported value. The setting in-game will still read 60hz but checking your monitor's OSD should confirm that your monitor is displaying the game at your chosen refresh rate. Do not change anything in the PC Settings section in-game or the refresh rate will go back to 60hz.
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
- A 64-bit system is required.
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 8.1, 10 |
Processor (CPU) | Intel Core i5-2500K AMD FX-8150 AMD Ryzen 3 1300X |
Intel Core i7-4790K AMD Ryzen 5 1500X |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 8 GB | |
Video card (GPU) | Nvidia GeForce GTX 760 AMD Radeon HD7870 2 GB of VRAM DirectX 11 compatible | Nvidia GeForce GTX 970 AMD Radeon R9 290x |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/570940/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (570940) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.