Difference between revisions of "Déjà Vu II: Lost in Las Vegas"
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Baronsmoki (talk | contribs) (→System requirements: Added from MobyGames & Steam) |
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==System requirements== | ==System requirements== | ||
+ | {{System requirements | ||
+ | |OSfamily = DOS | ||
+ | |minOS = 2.1 | ||
+ | |minCPU = Intel 8088 | ||
+ | |minCPU2 = Intel 8086 | ||
+ | |minRAM = 512 kB | ||
+ | |minHD = | ||
+ | |minGPU = EGA | ||
+ | |||
+ | |recOS = 6.22 | ||
+ | |recCPU = | ||
+ | |recRAM = | ||
+ | |recHD = | ||
+ | |recGPU = VGA | ||
+ | }} | ||
+ | |||
{{System requirements | {{System requirements | ||
|OSfamily = Windows | |OSfamily = Windows | ||
+ | |minOS = 7 | ||
+ | |minCPU = | ||
+ | |minRAM = 2 MB | ||
+ | |minHD = | ||
+ | |minGPU = | ||
+ | |||
+ | |recOS = | ||
+ | |recCPU = | ||
+ | |recRAM = | ||
+ | |recHD = | ||
+ | |recGPU = | ||
+ | }} | ||
+ | |||
+ | {{System requirements | ||
+ | |OSfamily = Mac OS | ||
|minOS = | |minOS = | ||
|minCPU = | |minCPU = | ||
|minRAM = | |minRAM = | ||
+ | |minHD = | ||
+ | |minGPU = | ||
+ | |||
+ | |recOS = | ||
+ | |recCPU = | ||
+ | |recRAM = | ||
+ | |recHD = | ||
+ | |recGPU = | ||
+ | }} | ||
+ | |||
+ | {{System requirements | ||
+ | |OSfamily = OS X | ||
+ | |minOS = 10.6 | ||
+ | |minCPU = | ||
+ | |minRAM = 2 MB | ||
|minHD = | |minHD = | ||
|minGPU = | |minGPU = |
Revision as of 21:11, 2 October 2019
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
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Developers | |
---|---|
ICOM Simulations | |
Windows | Zojoi |
macOS (OS X) | Zojoi |
Publishers | |
Retail | Mindscape |
Digital | Reverb Triple XP |
Engines | |
MacVenture[1] | |
Release dates | |
Mac OS (Classic) | 1988 |
DOS | 1990 |
Windows | August 21, 2014 |
macOS (OS X) | August 21, 2014 |
Déjà Vu | |
---|---|
Subseries of MacVenture | |
Déjà Vu: A Nightmare Comes True | 1985 |
Déjà Vu II: Lost in Las Vegas | 1988 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Humble Store | ||||
Steam | Ports of 128k Mac and IIgs versions. |
Game data
Configuration file(s) location
System | Location |
---|---|
DOS | |
Windows | %APPDATA%\zojoi |
Mac OS (Classic) | |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/343830/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
DOS | |
Windows | %APPDATA%\zojoi |
Mac OS (Classic) | |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/343830/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
DOS video modes |
Executable | PPC | 16-bit | 32-bit | 64-bit | Notes |
---|---|---|---|---|---|
Windows | |||||
macOS (OS X) | |||||
Mac OS (Classic) |
System requirements
DOS | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 2.1 | 6.22 |
Processor (CPU) | Intel 8088 Intel 8086 | |
System memory (RAM) | 512 kB | |
Hard disk drive (HDD) | ||
Video card (GPU) | EGA | VGA |
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7 | |
Processor (CPU) | ||
System memory (RAM) | 2 MB | |
Hard disk drive (HDD) |
Mac OS | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.6 | |
Processor (CPU) | ||
System memory (RAM) | 2 MB | |
Hard disk drive (HDD) |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (343830) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Deja Vu II: Lost in Las Vegas - ScummVM :: Wiki - last accessed on 2019-10-02