Difference between revisions of "Cube 2: Sauerbraten"
From PCGamingWiki, the wiki about fixing PC games
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{{Image|Cube 2 Sauerbraten Resolution.png|In-game resolution settings.}} | {{Image|Cube 2 Sauerbraten Resolution.png|In-game resolution settings.}} | ||
{{Video settings | {{Video settings | ||
− | |wsgf link = | + | |wsgf link = http://www.wsgf.org/dr/cube-2-sauerbraten |
− | |widescreen wsgf award = | + | |widescreen wsgf award = silver |
|multimonitor wsgf award = | |multimonitor wsgf award = | ||
|ultrawidescreen wsgf award = | |ultrawidescreen wsgf award = | ||
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|widescreen resolution = true | |widescreen resolution = true | ||
|widescreen resolution notes= | |widescreen resolution notes= | ||
− | |multimonitor = | + | |multimonitor = hackable |
− | |multimonitor notes = | + | |multimonitor notes = See the [http://www.wsgf.org/dr/cube-2-sauerbraten WSGF entry]. |
|ultrawidescreen = true | |ultrawidescreen = true | ||
|ultrawidescreen notes = | |ultrawidescreen notes = |
Revision as of 06:03, 4 October 2016
Developers | |
---|---|
Wouter van Oortmerssen | |
Lee Salzman | |
Mike Dysart | |
Robert Pointon | |
Quinton Reeves | |
Commercial support | Dot3 Labs |
Engines | |
Sauerbraten | |
Release dates | |
Windows | May 6, 2004 |
macOS (OS X) | May 6, 2004 |
Linux | May 6, 2004 |
Cube | |
---|---|
Cube | 2001 |
Cube 2: Sauerbraten | 2004 |
Key points
- Open source
- Available for free
General information
- Official website
- Official forums
- Official wiki
- Quadropolis - Fan site for Cube engine games
- Sauerworld - Community blog/news/forums
- Online version of README file
- Source code
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Official website |
Game data
Configuration file(s) location
- Single player games cannot be saved
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 128 | |||
Online play | 128 |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | Run the server.bat file (found in <path-to-game>). Further details on running a server can be found in the README file. |
|
Self-hosting | ||
Direct IP | Open the console (T) and use connect <ip> <port> <password> (note that the port and password fields are optional). Further details can be found in the README file. |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
UDP | 28765, 28766 |
- Universal Plug and Play (UPnP) support status is unknown.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | |
Processor (CPU) | 1.0 GHz | 2.0 GHz |
System memory (RAM) | 256 MB | 512 MB |
Hard disk drive (HDD) | 767 MB | |
Video card (GPU) | Nvidia Geforce 4 MX | Nvidia Geforce 6600 |
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Any distribution | |
Processor (CPU) | 1.0 GHz | 2.0 GHz |
System memory (RAM) | 256 MB | 512 MB |
Hard disk drive (HDD) | 767 MB | |
Video card (GPU) | Nvidia Geforce 4 MX | Nvidia Geforce 6600 |