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Difference between revisions of "Creatures"

From PCGamingWiki, the wiki about fixing PC games
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===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|%USERPROFILE%\Documents\Creatures\Creatures}}
+
{{Game data/row|Windows|{{p|userprofile}}\Documents\Creatures\Creatures}}
 
}}
 
}}
 
{{ii}} <code>*.cob</code> and <code>*.rcb</code> mod files are stored in <code>{{p|game}}</code>
 
{{ii}} <code>*.cob</code> and <code>*.rcb</code> mod files are stored in <code>{{p|game}}</code>

Revision as of 04:09, 12 May 2014

Creatures
Creatures cover
Developers
Creature Labs
Publishers
Mindscape
Release dates
Windows November 11, 1996
Mac OS (Classic) 1996
Creatures on Wikipedia
Creatures
Creatures 1996
Creatures 2 1998
Creatures Adventures 1999
Creatures 3 1999
Creatures Playground 2000
Creatures Docking Station 2001
Creatures Village 2001

General information

GOG.com Community Discussions for game series
GOG.com Support Page
Gameware's Website - Useful information and downloads
Creatures Developer Resource
TreeSprite's Creatures Grove - A long-standing fan site
Creature Caves An active community complete with forums!

Availability

Template:Availability Table

Wikipedia details the various editions/bundles and their differences.

Essential improvements

Patches

The GOG.com version comes pre-patched to version 1.04.

Bonus Content

The GOG.com version comes with all official DLC.

Mods

COBs

A COB is a Creatures Object - an object in the game for either Creatures or Creatures 2, in Creatures 3 COBs are known as agents.

Adoption

You can adopt Norns that have been exported from other player's games.

Breeds

Utilities

NornVerter

Converts your creatures into a format Creatures 2 can read allowing you to export your creatures from Creatures and then import them into Creatures 2.

Game data

Configuration file(s) location

Template:Game data/row
System Location

Save game data location

Template:Game data/row
System Location
*.cob and *.rcb mod files are stored in <path-to-game>
*.spr mod files are stored in <path-to-game>\Images
*.wav mod files are stored in <path-to-game>\sounds

}}

Video settings

Template:Video settings

Input settings

Template:Input settings

Audio settings

Template:Audio settings

System requirements

Original release.
Windows
Minimum
Operating system (OS) 3.1, 95
Processor (CPU) Pentium 60 MHz
System memory (RAM)
Hard disk drive (HDD) 40 MB
Video card (GPU) 256 colours @ 640x480
The Albian Years re-release.[1]
Windows
Minimum Recommended
Operating system (OS) XP, Vista, 7
Processor (CPU) 1 GHz
System memory (RAM)
Hard disk drive (HDD) 292 MB
Video card (GPU) DirectX 7.0 compatible

References