Difference between revisions of "Counter-Strike: Condition Zero"
From PCGamingWiki, the wiki about fixing PC games
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==Video settings== | ==Video settings== | ||
− | + | {{Image|Counter Strike Condition Zero Video.png|In-game video settings.}} | |
{{Video settings | {{Video settings | ||
|wsgf link = http://www.wsgf.org/dr/counter-strike-condition-zero | |wsgf link = http://www.wsgf.org/dr/counter-strike-condition-zero | ||
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==Input settings== | ==Input settings== | ||
− | + | {{Image|Counter Strike Condition Zero Remapping.png|In-game key map settings.}} | |
− | + | {{Image|Counter Strike Condition Zero Mouse.png|In-game mouse/joystick settings.}} | |
{{Input settings | {{Input settings | ||
|key remap = true | |key remap = true | ||
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==Audio settings== | ==Audio settings== | ||
− | + | {{Image|Counter Strike Condition Zero Audio.png|In-game audio settings.}} | |
− | + | {{Image|Counter Strike Condition Zero Voice.png|In-game voice settings.}} | |
{{Audio settings | {{Audio settings | ||
|separate volume = true | |separate volume = true | ||
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==Network== | ==Network== | ||
− | + | {{Image|Counter Strike Condition Zero General Multiplayer.png|In-game general multiplayer settings.}} | |
− | + | {{Image|Counter Strike Condition Zero Advanced Multiplayer.png|In-game advanced multiplayer settings.}} | |
{{ii}} For more information, see the [[Engine:GoldSrc#Half-Life Dedicated Server|"Half-Life Dedicated Server" section of our GoldSrc article]]. | {{ii}} For more information, see the [[Engine:GoldSrc#Half-Life Dedicated Server|"Half-Life Dedicated Server" section of our GoldSrc article]]. | ||
Revision as of 22:56, 3 May 2015
Developers | |
---|---|
Valve Corporation | |
Gearbox Software | |
Ritual Entertainment | |
Turtle Rock Studios | |
Engines | |
GoldSrc | |
Release dates | |
Windows | March 23, 2004 |
macOS (OS X) | February 21, 2013 |
Linux | February 21, 2013 |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
Counter-Strike | |
---|---|
Counter-Strike | 2000 |
Counter-Strike: Condition Zero | 2004 |
Counter-Strike: Source | 2004 |
Counter-Strike NEO -White Memories- | 2005 |
Counter-Strike Online (series) | |
Counter-Strike: Global Offensive | 2012 |
Counter-Strike 2 | 2023 |
Key points
- Runs extremely well on low end hardware.
General information
- Counter-Strike Wiki
- GitHub Issue Tracker for Counter-Strike: Condition Zero and other GoldSrc-based games
- Counter-Strike Planet Forums
- Steam Community Discussions
- Steam Users' Forums
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Green Man Gaming | ||||
Steam | Includes Deleted Scenes. Sold together with Counter-Strike. |
Essential improvements
Skip intro videos
Instructions |
---|
Game data
Configuration file(s) location
Template:Game data/rowTemplate:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/80/pfx/[Note 1] |
-
*.cfg
store the configuration.
- This game does not follow the XDG Base Directory Specification on Linux.
Save game data location
Template:Game data/rowTemplate:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/80/pfx/[Note 1] |
- Deleted Scenes data is under
czeror
instead ofczero
.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Borderless fullscreen windowed
Instructions |
---|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Korean | ||||
Spanish |
Network
- For more information, see the "Half-Life Dedicated Server" section of our GoldSrc article.
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 32 | |||
Online play | 32 |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP | Use connect [IP address here] in the console. |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
UDP | 6003, 7002, 27010, 27015, 27025 |
- Universal Plug and Play (UPnP) support status is unknown.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 7 | Lost with Linux update.[1] |
OpenGL | 2.1 | |
Software renderer |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Miles Sound System | |
Multiplayer | Steamworks |
Console commands
- Games running on the GoldSrc engine can utilize GoldSrc Engine Console Commands for various tasks.
- The console is enabled by default in GoldSrc games, press ~ to open it.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | |
Processor (CPU) | 500 MHz | 800 MHz |
System memory (RAM) | 96 MB | 128 MB |
Hard disk drive (HDD) | 400 MB | |
Video card (GPU) | 16 MB of VRAM | 32 MB of VRAM |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (80) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
Categories:
- Windows
- OS X
- Linux
- Games
- Invalid template usage (Series)
- Invalid template usage (DRM)
- Invalid template usage (Availability)
- Invalid template usage (Fixbox)
- Invalid section order
- Self-hosting
- Invalid template usage (Network)
- Invalid template usage (API)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)