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Difference between revisions of "Cold Fear"

From PCGamingWiki, the wiki about fixing PC games
(Added detail about game crashing on many higher 4:3 resolutions with reference to comment detailing them in the issues section of the widescreen patch)
(Added Extreme Mode mod and adjusted formatting (mostly adding periods to match the site's sample article.)
Line 23: Line 23:
  
 
'''Key points'''
 
'''Key points'''
{{++}} Very rebalance mod friendly with most if not all game variables in editable config files in <code>{{p|game}}\Conf</code>
+
{{++}} Very rebalance mod friendly with most if not all game variables in editable config files in <code>{{p|game}}\Conf</code>.
  
 
'''General information'''
 
'''General information'''
Line 41: Line 41:
 
===Skip intro videos===
 
===Skip intro videos===
 
{{Fixbox|description=Delete video files|fix=
 
{{Fixbox|description=Delete video files|fix=
# Go to <code>{{p|game}}\data\movie</code>
+
# Go to <code>{{p|game}}\data\movie</code>.
# Delete or rename <code>Logo_Dar.bik</code>, <code>Logo_Ubi.bik</code>, <code>Renderware.bik</code>, <code>RW.bik</code>
+
# Delete or rename <code>Logo_Dar.bik</code>, <code>Logo_Ubi.bik</code>, <code>Renderware.bik</code>, <code>RW.bik</code>.
 
}}
 
}}
  
 
==Mods==
 
==Mods==
 
===[https://www.gamepressure.com/download.asp?ID=75611 ColdFear - Extended Edition]===
 
===[https://www.gamepressure.com/download.asp?ID=75611 ColdFear - Extended Edition]===
{{ii}} A rebalance mod that makes you move faster, gives a flashlight to nearly every weapon, increases the max ammo of each weapon, increases the clip size of the pistol, etc. <ref>[https://www.youtube.com/watch?v=QgURXCYJZyM Youtube - ColdFear Extended Edition]</ref>
+
{{ii}} A rebalance mod that makes you move faster, gives a flashlight to nearly every weapon, increases the max ammo of each weapon, increases the clip size of the pistol, etc.<ref>[https://www.youtube.com/watch?v=QgURXCYJZyM Youtube - ColdFear Extended Edition]</ref>
 +
===[https://www.gamepressure.com/download.asp?ID=75573 Quick Unlock Extreme Mode]===
 +
{{ii}} By default Extreme difficulty is locked until you complete a playthrough on Hard difficulty, this mod replaces the <code>COLDFEAR.DAT</code> file with one where the difficulty is already unlocked.
 +
{{ii}} Extreme Difficulty sets your maximum health to 4% of Normal Difficulty so that you basically die in one hit. Enemies are made less aggressive and/or accurate to compensate.
  
 
==Game data==
 
==Game data==
Line 95: Line 98:
 
|4k ultra hd notes          = Use [https://thirteenag.github.io/wfp#coldfear Cold Fear Widescreen Fix]. Very high resolutions have significantly reduced mouse sensitivity. Support for higher 4:3 resolutions is limited due to many causing the game to crash on startup.<ref>[https://github.com/ThirteenAG/WidescreenFixesPack/issues/975#issuecomment-876201063 Github - Comment detailing issues with current support]</ref>
 
|4k ultra hd notes          = Use [https://thirteenag.github.io/wfp#coldfear Cold Fear Widescreen Fix]. Very high resolutions have significantly reduced mouse sensitivity. Support for higher 4:3 resolutions is limited due to many causing the game to crash on startup.<ref>[https://github.com/ThirteenAG/WidescreenFixesPack/issues/975#issuecomment-876201063 Github - Comment detailing issues with current support]</ref>
 
|fov                        = hackable
 
|fov                        = hackable
|fov notes                  = See [[#Field of view (FOV)|Field of view (FOV)]]. See [[#Changing FOV Distorts Realtime Shadows|Changing the FOV distorts the shadows]]
+
|fov notes                  = See [[#Field of view (FOV)|Field of view (FOV)]]. See [[#Changing FOV Distorts Realtime Shadows|Changing the FOV distorts the shadows]].
 
|windowed                  = true
 
|windowed                  = true
 
|windowed notes            = Launch {{code|ColdFear_Retail.exe}} with <code>-windowed</code> [[Glossary:Command line arguments|command line argument]].
 
|windowed notes            = Launch {{code|ColdFear_Retail.exe}} with <code>-windowed</code> [[Glossary:Command line arguments|command line argument]].
Line 109: Line 112:
 
|60 fps notes              = If it's necessary, use 3rd party SW or GPU control panel to lock FPS.
 
|60 fps notes              = If it's necessary, use 3rd party SW or GPU control panel to lock FPS.
 
|120 fps                    = limited
 
|120 fps                    = limited
|120 fps notes              = [[#Speeds_up_animations_in_cutscenes_and_errors_in_gameplay|speeds up animations in cutscenes, causes errors in gameplay ]].{{cn|date=June 2021}}
+
|120 fps notes              = [[#Speeds_up_animations_in_cutscenes_and_errors_in_gameplay|speeds up animations in cutscenes, causes errors in gameplay]].{{cn|date=June 2021}}
 
|hdr                        = unknown
 
|hdr                        = unknown
 
|hdr notes                  =  
 
|hdr notes                  =  
Line 117: Line 120:
  
 
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
 
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
{{--}} [[#Without shadow fix changing FOV Distorts Realtime Shadows|Distorts Realtime Shadows]]
+
{{--}} [[#Without shadow fix changing FOV Distorts Realtime Shadows|Distorts Realtime Shadows]].
 
{{Fixbox|description=Set FOV|ref=<ref>[https://www.wsgf.org/phpBB3/viewtopic.php?p=161360#p161360 View topic - Cold Fear | WSGF]</ref>|fix=
 
{{Fixbox|description=Set FOV|ref=<ref>[https://www.wsgf.org/phpBB3/viewtopic.php?p=161360#p161360 View topic - Cold Fear | WSGF]</ref>|fix=
# Go to <code>{{p|game}}\Conf\</code>
+
# Go to <code>{{p|game}}\Conf\</code>.
 
# Edit {{file|Heroes.cfg}}.
 
# Edit {{file|Heroes.cfg}}.
 
# Find the following lines and change the values to your desired FOV.
 
# Find the following lines and change the values to your desired FOV.
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{{Input settings
 
{{Input settings
 
|key remap                = limited
 
|key remap                = limited
|key remap notes          = Done in the same menu as controller remapping, with 2 input slots per action
+
|key remap notes          = Done in the same menu as controller remapping, with 2 input slots per action.
 
|acceleration option      = false
 
|acceleration option      = false
 
|acceleration option notes =  
 
|acceleration option notes =  
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|mouse menu notes          =  
 
|mouse menu notes          =  
 
|invert mouse y-axis      = limited
 
|invert mouse y-axis      = limited
|invert mouse y-axis notes = Both mouse y-axis inversion and controller y-axis inversion are controlled under "inversed aiming" option
+
|invert mouse y-axis notes = Both mouse y-axis inversion and controller y-axis inversion are controlled under "inversed aiming" option.
 
|touchscreen              = unknown
 
|touchscreen              = unknown
 
|touchscreen notes        =  
 
|touchscreen notes        =  
 
|controller support        = limited
 
|controller support        = limited
|controller support notes  = Does not process analog controller inputs as analog. Instead processes them as "MAX" value input and "MIN" value input. As a result analog trigger inputs cancel each other out (eg. if you set left trigger to aim and right trigger to shoot, pressing both would just make you stop aiming)
+
|controller support notes  = Does not process analog controller inputs as analog. Instead processes them as "MAX" value input and "MIN" value input. As a result analog trigger inputs cancel each other out (eg. if you set left trigger to aim and right trigger to shoot, pressing both would just make you stop aiming).
 
|full controller          = limited
 
|full controller          = limited
|full controller notes    = Controller is completely unmapped upon first launch and has to be manually bound; the movement inputs, the run button, and the cling button are used to navigate menus (to change selected option, select an option, and go back, respectively)
+
|full controller notes    = Controller is completely unmapped upon first launch and has to be manually bound; the movement inputs, the run button, and the cling button are used to navigate menus (to change selected option, select an option, and go back, respectively).
 
|controller remap          = limited
 
|controller remap          = limited
|controller remap notes    = Done in the same menu as keyboard remapping, with 2 input slots per action
+
|controller remap notes    = Done in the same menu as keyboard remapping, with 2 input slots per action.
 
|controller sensitivity    = false
 
|controller sensitivity    = false
 
|controller sensitivity notes=  
 
|controller sensitivity notes=  
 
|invert controller y-axis  = limited
 
|invert controller y-axis  = limited
|invert controller y-axis notes= Both mouse y-axis inversion and controller y-axis inversion are controlled under "inversed aiming" option
+
|invert controller y-axis notes= Both mouse y-axis inversion and controller y-axis inversion are controlled under "inversed aiming" option.
 
|xinput controllers        = hackable
 
|xinput controllers        = hackable
|xinput controllers notes  = Supports Xbox 360 controllers out of the box. Xbox One controllers require a [https://www.gamepressure.com/download.asp?ID=75643 fix]
+
|xinput controllers notes  = Supports Xbox 360 controllers out of the box. Xbox One controllers require a [https://www.gamepressure.com/download.asp?ID=75643 fix].
 
|xbox prompts              = false
 
|xbox prompts              = false
 
|xbox prompts notes        =  
 
|xbox prompts notes        =  
Line 313: Line 316:
 
===Changing FOV Distorts Realtime Shadows===
 
===Changing FOV Distorts Realtime Shadows===
 
{{Fixbox|description=Install the Widescreen Patch with killer-m's fix to make realtime shadows ignore FOV|ref=<ref>[https://github.com/ThirteenAG/WidescreenFixesPack/issues/725#issuecomment-848316996 Github - Shadows become more broken the wider the screen resolution]</ref>|fix=
 
{{Fixbox|description=Install the Widescreen Patch with killer-m's fix to make realtime shadows ignore FOV|ref=<ref>[https://github.com/ThirteenAG/WidescreenFixesPack/issues/725#issuecomment-848316996 Github - Shadows become more broken the wider the screen resolution]</ref>|fix=
# Install [https://github.com/ThirteenAG/WidescreenFixesPack/releases/tag/coldfear ThirteenAG's Widescreen Patch] by unzipping the contents of <code>ColdFear.WidescreenFix.zip</code> into the installation directory, <code>{{p|game}}}</code>
+
# Install [https://github.com/ThirteenAG/WidescreenFixesPack/releases/tag/coldfear ThirteenAG's Widescreen Patch] by unzipping the contents of <code>ColdFear.WidescreenFix.zip</code> into the installation directory, <code>{{p|game}}}</code>.
# Install [https://github.com/ThirteenAG/WidescreenFixesPack/files/6542692/scripts.zip killer-m's fix] by unzipping the contents of <code>scripts.zip</code> into the installation directory, so that the scripts folder now contains <code>ColdFear.ShadowsFix.patch</code> and <code>ColdFear.ShadowsFix.asi</code>
+
# Install [https://github.com/ThirteenAG/WidescreenFixesPack/files/6542692/scripts.zip killer-m's fix] by unzipping the contents of <code>scripts.zip</code> into the installation directory, so that the scripts folder now contains <code>ColdFear.ShadowsFix.patch</code> and <code>ColdFear.ShadowsFix.asi</code>.
 
}}
 
}}
  
 
===Speeds up animations in cutscenes and errors in gameplay===
 
===Speeds up animations in cutscenes and errors in gameplay===
{{Fixbox|description=Set refresh rate on 60hz|ref={{cn|date=June 2021}}}}
+
{{Fixbox|description=Set refresh rate on 60hz.|ref={{cn|date=June 2021}}}}
{{Fixbox|description=Use RivaTurner Static server and lock fps to 60|ref={{cn|date=June 2021}}}}
+
{{Fixbox|description=Use RivaTurner Static server and lock fps to 60.|ref={{cn|date=June 2021}}}}
  
 
==Other information==
 
==Other information==

Revision as of 03:07, 12 July 2021

Cold Fear
Cold Fear cover
Developers
Darkworks
Publishers
Ubisoft
Engines
RenderWare
Release dates
Windows March 30, 2005
Reception
Metacritic 66
Cold Fear on HowLongToBeat
Cold Fear on IGDB
Cold Fear on MobyGames
Cold Fear on Wikipedia

Key points

Very rebalance mod friendly with most if not all game variables in editable config files in <path-to-game>\Conf.

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
StarForce 3 DRM[Note 1].
Use Alternate Executable to remove the disc check.
Windows
GamersGate
Icon overlay.png
Windows
Green Man Gaming
Icon overlay.png
Windows
Humble Store
Icon overlay.png
Windows
Steam
Icon overlay.png
Not available in Germany.
Windows
Ubisoft Store
Icon overlay.png
Included with Ubisoft+. Does not need Uplay to run.
Windows
StarForce DRM for this game does not work on modern versions of Windows (see above for affected versions).

Essential improvements

Skip intro videos

Delete video files
  1. Go to <path-to-game>\data\movie.
  2. Delete or rename Logo_Dar.bik, Logo_Ubi.bik, Renderware.bik, RW.bik.

Mods

ColdFear - Extended Edition

A rebalance mod that makes you move faster, gives a flashlight to nearly every weapon, increases the max ammo of each weapon, increases the clip size of the pistol, etc.[5]

Quick Unlock Extreme Mode

By default Extreme difficulty is locked until you complete a playthrough on Hard difficulty, this mod replaces the COLDFEAR.DAT file with one where the difficulty is already unlocked.
Extreme Difficulty sets your maximum health to 4% of Normal Difficulty so that you basically die in one hit. Enemies are made less aggressive and/or accurate to compensate.

Game data

Configuration file(s) location

System Location
Windows
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/15270/pfx/[Note 2]

Save game data location

System Location
Windows <path-to-game>\SAVES[Note 3]
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/15270/pfx/[Note 2]
6 save slots available.

Save game cloud syncing

System Native Notes
Steam Cloud
Ubisoft Connect

Video settings

Template:Video settings

Field of view (FOV)

Distorts Realtime Shadows.
Set FOV[6]
  1. Go to <path-to-game>\Conf\.
  2. Edit Heroes.cfg.
  3. Find the following lines and change the values to your desired FOV.
CAMERA_AIM_FOV
CAMERA_CONSTRAINT_FOV
CAMERA_FOLLOW_MAXDIST

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Spanish
Russian
Retail only. Patch for digital release here.

VR support

3D modes State Notes
vorpX
G3D
User created profile, requires DGVoodoo2 WIP58 (DX9) and very important tweaks profile introdution. Note: Profile may not work with the latest wrapper, in case of issues please report to the vorpx forum.

Issues Unresolved

Anischenko Texture Stretching

During certain animations the boss's textures glitch and stretch across the environment.

Issues fixed

Game doesn't launch after changing resolution

Create a blank res.bin in the installation folder[citation needed]
  1. Delete res.bin in the installation folder.
  2. Create a new empty text document.
  3. Save the blank document as res.bin in the installation folder.
  4. Right click the new blank res.bin and click properties.
  5. Check the "Read-only" box and click okay.

Changing FOV Distorts Realtime Shadows

Install the Widescreen Patch with killer-m's fix to make realtime shadows ignore FOV[7]
  1. Install ThirteenAG's Widescreen Patch by unzipping the contents of ColdFear.WidescreenFix.zip into the installation directory, <path-to-game>}.
  2. Install killer-m's fix by unzipping the contents of scripts.zip into the installation directory, so that the scripts folder now contains ColdFear.ShadowsFix.patch and ColdFear.ShadowsFix.asi.

Speeds up animations in cutscenes and errors in gameplay

Set refresh rate on 60hz.[citation needed]
Use RivaTurner Static server and lock fps to 60.[citation needed]

Other information

API

Technical specs Supported Notes
Direct3D 9
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Audio FMOD 3.74
Cutscenes Bink Video 1.7d

System requirements

Windows
Minimum Recommended
Operating system (OS) 2000
Processor (CPU) 1 GHz
System memory (RAM) 256 MB
Hard disk drive (HDD) 2.2 GB
Video card (GPU) Nvidia GeForce 3/4/FX/6 series
ATI Radeon 8500/9000/X series
64 MB of VRAM
DirectX 9 compatible

Notes

  1. This version of StarForce DRM does not work on Windows Vista or later.[1][2][3][4] For supported versions of Windows the StarForce driver may need to be updated manually using SFUPDATE.
  2. 2.0 2.1 Notes regarding Steam Play (Linux) data:
  3. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References