Clive Barker's Undying
From PCGamingWiki, the wiki about fixing PC games
Template:Infobox game/row/osxporter
Developers | |
---|---|
EA Los Angeles | |
Publishers | |
Electronic Arts | |
OS X | Aspyr Media |
Engines | |
Unreal Engine 1 | |
Release dates | |
Windows | February 21, 2001 |
macOS (OS X) | June 11, 2002 |
Clive Barker | |
---|---|
Clive Barker's Undying | 2001 |
Clive Barker's Jericho | 2007 |
General information
Availability
Essential improvements
Patches
- Texture Patch fixes issues with some textures.
Texture Updater
- Texture Updater updates original textures with detail textures to improve image quality.
Skip intro videos
Delete/rename video file[citation needed] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\System\* .ini[Note 1] |
macOS (OS X) |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Save\[Note 1] |
macOS (OS X) |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy |
Video settings
Widescreen resolution
Use Undying Widescreen Fix[citation needed] |
---|
Notes
|
Field of view (FOV)
- The default FOV is 90° when outputting a 4:3 image.
Set custom FOV[citation needed] |
---|
|
Borderless fullscreen windowed
Force borderless fullscreen (nGlide)[citation needed] |
---|
|
Vertical sync (Vsync)
Enable Vsync[citation needed] |
---|
|
Input settings
Audio settings
- May require DirectSound3D restoration software to restore proper audio functionality on Windows Vista and later.
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Russian | Only on Russian retail copy. |
Issues unresolved
Mouse acceleration forced on
- The game may cause Windows to enable the mouse 'Enhance pointer precision' feature which adds mouse acceleration.
Issues fixed
"3d hardware initialization failed" error
Use dgVoodoo[1] |
---|
|
Windows 8 low frame rate in fullscreen
Use dgVoodoo[1] |
---|
See "3d hardware initialization failed" error to fix. |
Gamma doesn't work on Windows 8 and later
Use dgVoodoo[1] |
---|
See "3d hardware initialization failed" error to fix. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
DirectDraw | 7 | |
Glide | ||
Software renderer |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | Vista, 7, 8 |
Processor (CPU) | Intel Pentium II 400 MHz | Intel Pentium III 500 MHz |
System memory (RAM) | 64 MB | 128 MB |
Hard disk drive (HDD) | 90 MB | 610 MB |
Video card (GPU) | 16 MB of VRAM DirectX 9.0c compatible | 32 MB of VRAM |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ 1.0 1.1 1.2 Verified by User:Keith on 2017-09-07