Difference between revisions of "Castle Crashers"
From PCGamingWiki, the wiki about fixing PC games
m (Updating infobox with StrategyWiki guide link) |
m (→Input settings: updated template usage) |
||
Line 103: | Line 103: | ||
|full controller notes = Cursor stays on the screen. | |full controller notes = Cursor stays on the screen. | ||
|controller remap = false | |controller remap = false | ||
− | |controller remap notes = After update 2.4, DirectInput button mapping was updated to match [[Controller:DualShock 4|DualShock 4]].<ref>{{Refsnip|url=http://steamcommunity.com/games/204360/announcements/detail/55528373430598301|title=Steam comunity :: Group Announcements :: Castle Crashers - Castle Crashers Steam Update 2.4|date=December 2, 2015|snippet=Fixed: PS4 controller now works on Windows and Mac versions of Castle Crashers Steam.}}</ref> This should also fix buttons for most generic DirectInput controllers,<ref>{{Refcheck|user=Marioysikax|date=December 2, 2015}} Tested with Mayflash adapters for [[Controller:Wii U Pro Controller|Wii U Pro Controller]] and [[Controller:DualShock 3|DualShock 3]] in DirectInput mode.</ref> but if problems arise, use [[Glossary:Controller#XInput | + | |controller remap notes = After update 2.4, DirectInput button mapping was updated to match [[Controller:DualShock 4|DualShock 4]].<ref>{{Refsnip|url=http://steamcommunity.com/games/204360/announcements/detail/55528373430598301|title=Steam comunity :: Group Announcements :: Castle Crashers - Castle Crashers Steam Update 2.4|date=December 2, 2015|snippet=Fixed: PS4 controller now works on Windows and Mac versions of Castle Crashers Steam.}}</ref> This should also fix buttons for most generic DirectInput controllers,<ref>{{Refcheck|user=Marioysikax|date=December 2, 2015}} Tested with Mayflash adapters for [[Controller:Wii U Pro Controller|Wii U Pro Controller]] and [[Controller:DualShock 3|DualShock 3]] in DirectInput mode.</ref> but if problems arise, use [[Glossary:Controller#XInput wrappers|XInput wrapper]]. |
|controller sensitivity = false | |controller sensitivity = false | ||
|controller sensitivity notes= | |controller sensitivity notes= |
Revision as of 23:31, 5 July 2016
Developers | |
---|---|
The Behemoth | |
Release dates | |
Windows | September 26, 2012 |
macOS (OS X) | September 26, 2012 |
Key points
- Updated October 14, 2015 to version 2.0 which includes all new features that were included in Remastered version for Xbox One, including higher quality assets and 60+ FPS support.[1] Old mini game "All You Can Quaff" is replaced with new "Back Off Barbarian".[2]
- Runs on low-end hardware.[3]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
- All versions require Steam.
Game data
Configuration file and save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/204360/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Portuguese | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 4 | Co-op, Versus |
||
LAN play | ||||
Online play | 4 | Co-op, Versus |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | May have issues. | |
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 27015 |
UDP | 3478, 4379, 4380, 27000-27030 |
- Universal Plug and Play (UPnP) support status is unknown.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
OpenGL | 2.0 | OS X only. |
Shader Model support | 2 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
Middleware
Middleware | Notes | |
---|---|---|
Multiplayer | Steamworks |
System requirements
- Ultra Graphics Mode requires a 64-bit OS.
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP, Vista, 7 | |
Processor (CPU) | Intel Core 2 Duo 2 GHz+ | |
System memory (RAM) | 1 GB | 4 GB |
Hard disk drive (HDD) | 255 MB | |
Video card (GPU) | 256 MB of VRAM DirectX 9.0c compatible Shader model 2.0 support |
2 GB of VRAM |
Sound (audio device) | DirectX compatible | |
Controller | XBox 360 and DirectInput compatible controllers | |
Other | Broadband Internet connection |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.5 | |
Processor (CPU) | Intel Core 2 Duo 2 GHz+ | |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 255 MB | |
Video card (GPU) | 256 MB of VRAM Shader model 2.0 support |
2 GB of VRAM |
Sound (audio device) | Mac compatible | |
Controller | XBox 360, PS3, and Logitech controllers | |
Other | Broadband Internet connection |
Notes
- ↑ Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/204360/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (204360) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.