Difference between revisions of "Castle Crashers"
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Marioysikax (talk | contribs) (frame rate and controller) |
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− | |60 fps = | + | |60 fps = true |
|60 fps notes = Frame rate is capped at 60 FPS, gameplay is capped at 30 FPS.<ref>[https://www.youtube.com/watch?v=UrX95Wk5_7k Castle Crashers: 30 FPS cap - YouTube] - Marioysikax</ref> | |60 fps notes = Frame rate is capped at 60 FPS, gameplay is capped at 30 FPS.<ref>[https://www.youtube.com/watch?v=UrX95Wk5_7k Castle Crashers: 30 FPS cap - YouTube] - Marioysikax</ref> | ||
|120 fps = false | |120 fps = false |
Revision as of 19:19, 27 July 2015
Cover image missing, please upload it | |
Developers | |
---|---|
The Behemoth | |
Release dates | |
Windows | September 26, 2012 |
macOS (OS X) | September 26, 2012 |
Key points
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
- All versions require Steam.
Game data
Configuration file and save game data location
Template:Game data/rowTemplate:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/204360/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
- 360 button prompts are always shown.
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Portuguese | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 4 | Co-op, Versus |
||
LAN play | ||||
Online play | 4 | Co-op, Versus |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | May have issues. | |
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 27015 |
UDP | 3478, 4379, 4380, 27000-27030 |
- Universal Plug and Play (UPnP) support status is unknown.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
OpenGL | 2.0 | OS X only. |
Shader Model support | 2 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
Middleware
Middleware | Notes | |
---|---|---|
Multiplayer | Steamworks |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | Vista, 7, 8, 8.1 |
Processor (CPU) | Intel Core 2 Duo 2 GHz+ | |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 250 MB | |
Video card (GPU) | 256 MB of VRAM Shader model 2.0 support |
512 MB of VRAM |
Other | Broadband Internet connection Supports XBox 360 and DirectInput compatible controllers |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.5 | 10.7 |
Processor (CPU) | Intel Core 2 Duo 2 GHz+ | |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 300 MB | |
Video card (GPU) | 256 MB of VRAM Shader model 2.0 support |
512 MB of VRAM |
Other | Broadband Internet connection Supports XBox 360, PS3, and Logitech controllers |
Notes
- ↑ Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/204360/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (204360) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.