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Cargo Commander

From PCGamingWiki, the wiki about fixing PC games
Revision as of 22:32, 1 March 2014 by Anonymous (talk | contribs)
Cargo Commander
Cargo Commander cover
Developers
Serious Brew
Publishers
Digital Tribe
Engines
Unity
Release dates
Windows November 2, 2012
macOS (OS X) November 2, 2012
Linux December 16, 2013

Key points

Generation of further levels in this game is done online. You need to be connected in order to play new levels, but you can replay any level you have played previously.

General information

Official site
Steam Community Discussions

Availability

Template:Availability Table

Game data

Configuration file and save game data location

Template:Game data/rowTemplate:Game data/rowTemplate:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/220460/pfx/[Note 1]
This game does not follow the XDG Base Directory Specification on Linux.

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

General settings.

Template:Video settings

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Russian
Spanish

System requirements

Windows
Minimum
Operating system (OS) Vista, 7
Processor (CPU) 2 GHz (or 4 GHz for CPUs like Celeron/Duron)
System memory (RAM)
Hard disk drive (HDD) 200 MB
Video card (GPU) 256 MB of VRAM
DirectX 9.0c compatible
macOS (OS X)
Minimum
Operating system (OS) 10.5.8, 10.6.3
Processor (CPU)
System memory (RAM)
Hard disk drive (HDD) 200 MB
Video card (GPU) 256 MB of VRAM
OpenGL 2.0 compatible
Linux
Minimum
Operating system (OS) Ubuntu
Processor (CPU) 2 GHz
System memory (RAM)
Hard disk drive (HDD) 200 MB
Video card (GPU) 256 MB of VRAM
OpenGL 2.0 compatible


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