Californium
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Developers | |
---|---|
Darjeeling | |
Nova Production | |
Publishers | |
ARTE France | |
Neko Entertainment | |
Engines | |
Unity 5[Note 1] | |
Release dates | |
Windows | February 17, 2016 |
macOS (OS X) | February 17, 2016 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Amazon.com | ||||
GOG.com | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\SOFTWARE\Darjeeling\Californium |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/402060/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\SOFTWARE\Darjeeling\Californium |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/402060/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Widescreen resolution
- The in-game resolution list is hard-coded. Supported resolutions are 640x480, 1024x600, 1024x768, 1152x864, 1280x720, 1280x768, 1280x800, 1280x1024, 1360x768, 1366x768, 1440x900, 1600x900, 1600x1200, 1600x1050, 1920x1080, 1920x1200, 2560x1440, 2560x1600, and 3840x2160.[2]
- Unlisted resolutions will be stored on first launch but cannot be selected in-game afterwards. The stored resolution can be reset by editing the registry.
- Custom resolutions can be set on startup with the
-width=XXXX -height=XXXX
parameters.
Reset resolution in registry[2] |
---|
Notes
|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7 | |
Processor (CPU) | Intel Core i3 2.00 GHz | |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | DirectX 9 compatible Shader model 2.0 support |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.8 | |
Processor (CPU) | Intel Core i3 | |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | ATI Radeon 2400 or higher Nvidia GeForce 8600M or higher |
Notes
- ↑ Unity engine build: 5.3.2f1[1]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (402060) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Vetle on 2018-05-11
- ↑ 2.0 2.1 Californium | WSGF