Difference between revisions of "Broken Sword: The Shadow of the Templars"
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Revision as of 20:01, 5 March 2019
Developers | |
---|---|
Revolution Software | |
Publishers | |
Virgin Interactive | |
Engines | |
Original | Virtual Theatre |
Re-release | ScummVM |
Release dates | |
DOS | September 30, 1996 |
Windows | September 30, 1996 |
Mac OS (Classic) | September 30, 1996 |
macOS (OS X) | October 18, 2012 |
Linux | March 20, 2015[1] |
For the 2010 remake, see Broken Sword: Shadow of the Templars: Director's Cut.
Key points
- Released as Circle of Blood in the United States
- Can be run under ScummVM
General information
- Broken Sword Wiki
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
GOG.com | Is bundled with Broken Sword: Shadow of the Templars: Director's Cut. Pre-configured with ScummVM. | |||
Steam | Free DLC for Broken Sword: Shadow of the Templars: Director's Cut. Pre-configured with ScummVM. |
Game data
Configuration file location
System | Location |
---|---|
DOS | <path-to-game>\SWORD.INF |
Windows | <path-to-game>\sword1.ini[Note 1] |
Mac OS (Classic) | |
macOS (OS X) | |
Linux |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
System | Location |
---|---|
DOS | <path-to-game>\SAVES\ |
Windows | <path-to-game>\save[Note 1] |
Mac OS (Classic) | |
macOS (OS X) | |
Linux |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
- ScummVM 2.1+ supports cloud saves on third-party cloud storage services. See the ScummVM documentation for details.
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Spanish | ||||
Russian | Unofficial localization by «Fargus Multimedia» |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
DirectDraw | 2 | Original Windows release |
DOS video modes |
Executable | PPC | 16-bit | 32-bit | 64-bit | Notes |
---|---|---|---|---|---|
Windows | |||||
macOS (OS X) | |||||
Linux | |||||
Mac OS (Classic) |
Middleware
Middleware | Notes | |
---|---|---|
Cutscenes | Smacker Video Technology |
System requirements
DOS | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 5.0 | 6.2 |
Processor (CPU) | Intel 486DX2 66 MHz | Intel Pentium 60 MHz |
System memory (RAM) | 8 MB | 16 MB |
Hard disk drive (HDD) | 18 MB | 150 MB |
Video card (GPU) | SVGA-compatible 1 MB of VRAM |
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 | 98 |
Processor (CPU) | Intel 486DX2 66 MHz | Intel Pentium 60 MHz |
System memory (RAM) | 8 MB | 16 MB |
Hard disk drive (HDD) | 18 MB | 150 MB |
Video card (GPU) | DirectX 2 compatible |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.6.8 | |
Processor (CPU) | 2 GHz Intel Core Duo | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 1.5 GB | |
Video card (GPU) | 64 MB of VRAM |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).