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Blur

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Revision as of 09:47, 19 June 2014 by Garrett (talk | contribs) (added Network section (most details unknown))
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Blur
Cover image missing, please upload it
Developers
Bizarre Creations
Publishers
Activision
Release dates
Windows May 25, 2010
Blur on Wikipedia

Key points

Online and support for this title is pretty much dead. Twitter integration doesn't work
Game uses its own online account system and doesn't include VOIP, text chat or any other way to communicate with online players.

General information

Steam Community Discussions
Steam Users' Forums

Availability

Template:Availability Table

Game has been taken down from all major digital distribution sites. Playing online requires registering account with CD-key which means only way to play online is either get sealed physical copy or steam gift. Servers seems to be still online though.

Essential improvements

Skip intro videos

Instructions

Game data

Configuration file(s) location

Template:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/42640/pfx/[Note 1]

Save game data location

Template:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/42640/pfx/[Note 1]

Video settings

General settings.

Template:Video settings

Input settings

General settings.
General settings.
Shows keyboard UI even when using controller

Template:Input settings

Audio settings

General settings.

Template:Audio settings


Network

Multiplayer types

Type Native Notes
LAN play
Online play

Ports

No port information; you can edit this page to add it.
This game supports Universal Plug and Play (UPnP) for automatic port configuration.

Issues fixed

Unable to play online

This is an issue which has remained unfixed since release; and essentially involves an inability to connect to online games, whether it is logging into the online service or actually locating games. The cause of the issue is Blur's overly strict reliance on port forwarding, although often ensuring uPnP is enabled and that the correct ports are forwarded will not actually solve the issue. As of now the only reliable way to play online is to use Virtual LAN (Local Area Network) software such as Hamachi or Tunngle, the latter of which still has an active Blur community.

To play Blur online via Tunngle, simply download and install the Tunngle client before logging in and searching 'Blur' in the search box to the left of the client. Enter the Blur room and you will connect to the VLAN system, meaning you can simply launch Blur and navigate to the Local Area Network multiplayer game mode, where Tunngle games will then become visible.

Only black screen and game freezes before starting

Instructions

System requirements

Windows
Minimum Recommended
Operating system (OS) XP, Vista, 7
Processor (CPU) Intel Pentium D Dual Core 3.4ghz
System memory (RAM)
Hard disk drive (HDD) 14 GB
Video card (GPU) NVIDIA GeForce 6600GT
ATI Radeon 1600XT
256 MB of VRAM
Shader model 3.0 support


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