Difference between revisions of "Bladestorm: Nightmare"
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+ | ===API=== | ||
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+ | |direct3d versions = | ||
+ | |direct3d notes = | ||
+ | |directdraw versions = | ||
+ | |directdraw notes = | ||
+ | |opengl versions = | ||
+ | |opengl notes = | ||
+ | |glide versions = | ||
+ | |glide notes = | ||
+ | |software mode = | ||
+ | |software mode notes = | ||
+ | |mantle support = | ||
+ | |mantle support notes = | ||
+ | |metal support = | ||
+ | |metal support notes = | ||
+ | |vulkan support = | ||
+ | |vulkan support notes = | ||
+ | |dos modes = | ||
+ | |dos modes notes = | ||
+ | |shader model versions = | ||
+ | |shader model notes = | ||
+ | |64-bit executable = unknown | ||
+ | |64-bit executable notes= | ||
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Revision as of 11:04, 18 January 2017
Developers | |
---|---|
Omega Force | |
Publishers | |
Koei Tecmo | |
Release dates | |
Windows | May 29, 2015 |
Key points
- No mouse support.
- Graphical glitches, bugs and crashes have all been reported. To avoid most of these, turn down your graphics settings and run the game in Windows 7 compatibility mode.[citation needed]
- On some AMD cards, turning reflections on will cause the scene to not render properly.[citation needed]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Unofficial Fix
Alongside of setting the compatibility mode to Windows 7 this should fix the CTD if you still experience them Open Nvidia ControlPanel In Manage 3D Settings, find the game (add it in if it's not listed, select the Launch_EA.exe ignore everything else) Find "Preferred refresh rate" And set that to "Application Controlled" !NOT! "use global setting (application controlled)" !Just! "Application Controlled" Confirm/Save and exit. If you have a Gsync monitor you can safely turn off Vsync, if not set Vsync to option nr 1, this is the option that gives you 60fps. Turning off Vsync gives you higher fps but it might be because of that the game crashes.
Game data
Configuration file(s) location
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/350310/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/350310/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Japanese |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Vista | 7, 8, 8.1 |
Processor (CPU) | Dual-core Intel Athlon 64 X2 |
Dual-core Intel Ivy Bridge |
System memory (RAM) | 2GB | 4GB |
Hard disk drive (HDD) | 12GB | |
Video card (GPU) | 1GB of VRAM | NVIDIA GTX 660 TI AMD Radeon HD 7850 |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (350310) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.