Difference between revisions of "Beatbuddy: Tale of the Guardians"
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Revision as of 03:24, 30 April 2019
Developers | |
---|---|
Threaks | |
Publishers | |
Reverb Publishing | |
Engines | |
Unity 4[Note 1] | |
Release dates | |
Windows | August 6, 2013 |
macOS (OS X) | August 6, 2013 |
Linux | August 6, 2013 |
Beatbuddy | |
---|---|
Beatbuddy: Tale of the Guardians | 2013 |
Beatbuddy: On Tour | 2015 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GOG.com | ||||
Humble Store | ||||
Mac App Store | ||||
Steam |
Game data
Configuration file location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\Software\Threaks\Beatbuddy\ |
macOS (OS X) | |
Linux | ~/.config/unity3d/Threaks/Beatbuddy/ |
- This game does not follow the XDG Base Directory Specification on Linux.
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\Threaks\Beatbuddy |
macOS (OS X) | |
Linux | ~/.config/unity3d/Threaks/Beatbuddy/ |
Steam | <Steam-folder>/userdata/<user-id>/231040/ |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Portuguese | ||||
Russian | ||||
Spanish |
Issues unresolved
Missing terrain
- There are parts in game where environment vanishes. This happens randomly and mostly after dying in certain part[2]
- New patch supposedly fixed this but some users still are still experiencing this. Devs are working for next patch[3] which should also fix it for all the recent savefiles without having to restart[4]
- If this happens only workaround at the moment is restart level and levels are lengthy. Playing without dying is best workaround.
"The Rhythm Leecher" enemy not working
- There's an enemy called "The Rhythm Leecher" which you can hit in rhythm to advance. However, sometimes it simply refuses to take hits at all and usually killing it is required to advance in game[5]
- This seems to be problem with restarting/resuming game at point where Leech is present.
- If this happens only workaround at the moment is restart level and levels are lengthy. Playing whole level through before quitting is best workaround.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
OpenGL | 2 | OS X and Linux only. |
Shader Model support | 3 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP, Vista, 7, 8 | |
Processor (CPU) | 1.8 GHz Dual Core | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 1 GB | |
Video card (GPU) | Intel HD Graphics 3000 256 MB of VRAM |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.6 | |
Processor (CPU) | 1.8 GHz Dual Core | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 1 GB | |
Video card (GPU) | Intel HD Graphics 3000 256 MB of VRAM |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | Ubuntu 12.04 LTS | |
Processor (CPU) | 1.8 GHz Dual Core | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 1 GB | |
Video card (GPU) | Intel HD Graphics 3000 256 MB of VRAM |