Difference between revisions of "Assassin's Creed"
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== Improvements == | == Improvements == | ||
===Patches=== | ===Patches=== | ||
− | The game is currently at version 1.02. [http://www.ubi.com/US/Downloads/Info.aspx?dlId=2507 You can download the patch here.] | + | The game is currently at version 1.02. [http://www.ubi.com/US/Downloads/Info.aspx?dlId=2507 You can download the patch here.] |
+ | |||
+ | Changelog: | ||
+ | |||
+ | * Fixed a rare crash while riding the horse in Kingdom; | ||
+ | * Fixed a corruption of Altair’s robe on certain graphics hardware; | ||
+ | * Cursor is now centered when accessing the Map; | ||
+ | * Fixed a few problems with Alt-Tab; | ||
+ | * Fixed a graphical bug in the final fight; | ||
+ | * Fixed a few graphical problems with dead bodies; | ||
+ | * Fixed pixellation with post-FX enabled on certain graphics hardware; | ||
+ | * Fixed a small bug in the DNA Menu that would cause the image to disappear if the arrow was clicked rapidly; | ||
+ | * Fixed some graphical corruption in Present Room with low Level Of Detail; | ||
+ | * Character input is now cancelled if the controller is unplugged while moving; | ||
+ | * Added support for x64 versions of Windows; | ||
+ | * Fixed post-FX with DirectX 10.1; | ||
== Game data == | == Game data == |
Revision as of 18:12, 27 July 2013
General information
- Steam Users' Forums for game series
- Steam Community Discussions
- GOG.com Community Discussions
- GOG.com Support Page
Availability
Improvements
Patches
The game is currently at version 1.02. You can download the patch here.
Changelog:
- Fixed a rare crash while riding the horse in Kingdom;
- Fixed a corruption of Altair’s robe on certain graphics hardware;
- Cursor is now centered when accessing the Map;
- Fixed a few problems with Alt-Tab;
- Fixed a graphical bug in the final fight;
- Fixed a few graphical problems with dead bodies;
- Fixed pixellation with post-FX enabled on certain graphics hardware;
- Fixed a small bug in the DNA Menu that would cause the image to disappear if the arrow was clicked rapidly;
- Fixed some graphical corruption in Present Room with low Level Of Detail;
- Character input is now cancelled if the controller is unplugged while moving;
- Added support for x64 versions of Windows;
- Fixed post-FX with DirectX 10.1;
Game data
Save game cloud syncing
Template:Save Game Cloud Syncing
Video settings
Conflict with nVidia Geforce 306.23 Drivers
A conflict with the 306.23 NVIDIA drivers causes a crash-to-desktop when the game transitions from the introduction videos to the main menu. This can be fixed by rolling back to the 301.42 driver instead (or updating to the latest drivers).
Game runs in Windowed Mode
By default, the game should run in fullscreen mode. However, occasionally, the game forces itself into windowed mode, and, as there is no fullscreen mode available in the options section. To run the game (or any game, rather) in fullscreen mode instead of windowed mode, press Alt+Enter. You can also set the command -fullscreen
on the desktop shortcut to toggle full screen automatically. (Example: "C:\Programs Files (x86)\Ubisoft\Assassins Creed\AssassinsCreed.exe" -fullscreen
)
Input settings
Controller won't work properly
Assassin's Creed (and Assassin's Creed II) use an older version of the Xbox 360 Controller drivers, and, therefore, do not function as intended. The buttons may be mapped incorrectly, or the triggers may not work. To fix this, simply download the new drivers, as instructed below.
Instructions |
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For advanced users (and an updated version of the DLL), just go to the x360ce download page and download the corresponding DLL for your system. You can also download the program to create the INI for your particular gamepad.
Issues fixed
- TweakGuides has created a comprehensive guide for fixing issues in this game. It can be found here.
Character Audio Problem
Instructions |
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Game Audio Plays, but no visuals
Instructions |
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Short freezing when killing an enemy/talking to NPC
On occasion, the game may try to connect with some Ubisoft servers, which could be down. This will result on choppy audio in-game. Two solutions exist:
Instructions |
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