Difference between revisions of "All Zombies Must Die!"
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Revision as of 01:40, 20 July 2015
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Developers | |
---|---|
Doublesix Games | |
Release dates | |
Windows | March 12, 2012 |
All Zombies Must Die! | |
---|---|
Burn Zombie Burn! | 2010 |
All Zombies Must Die! | 2011 |
All Zombies Must Die!: Scorepocalypse | 2012 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GamersGate | ||||
Green Man Gaming | ||||
Steam | Series bundle (game is included but not shown).[1] |
- All versions require Steam.
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/204140/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/204140/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 4 | Co-op Shared-screen. |
||
LAN play | ||||
Online play |
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | Use Helix Mod: All Zombies Must Die! |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP SP3 | |
Processor (CPU) | 2.0 GHz | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 256 MB | |
Video card (GPU) | 128 MB of VRAM DirectX 9.0c compatible Shader model 3.0 support |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/204140/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (204140) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.