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Difference between revisions of "Al2009man/Sandbox/Template:Input/Documentation"

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(Created page with ";Description This table is meant to contain all information relating to input settings and features. If a setting is {{Code|hackable}} or requires additional notes, add the in...")
 
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;Description
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This table is meant to contain all information relating to input settings and features. If a setting is {{Code|hackable}} or requires additional notes, add the information below the table in a header like so:
 
<pre><nowiki>
 
=== [[Controller support]] ===
 
Fixbox here
 
...
 
</nowiki></pre>
 
and make note of it in the table in the following fashion {{Code|<nowiki>See [[#Controller support|Controller support]]</nowiki>}}. Any smaller notes can and should be included directly in the table.
 
 
 
Below is a more thorough explanation of each of the possible arguments. Each can be appended with {{Code|&nbsp;notes}} to fill in the information in the ''Notes'' column.
 
 
 
;Arguments
 
* {{Code|key remap}}          - Whether the keyboard and mouse buttons are rebindable.
 
* {{Code|acceleration option}} - Whether the game uses mouse acceleration/smooting. Clarify which in the notes.
 
* {{Code|mouse sensitivity}}  -
 
* {{Code|mouse menu}}          - Whether the mouse can be used to navigate the menu.
 
* {{Code|invert mouse y-axis}} - Whether the mouse Y-axis can be inverted. This only applies to games with some sort of camera control.
 
* {{Code|touchscreen}}        - Whether the game is optimized for touchscreens.
 
* {{Code|controller support}}  - Whether the game supports controllers.
 
* {{Code|full controller}}    - Whether the game supports using just the controller, aka "Big Picture".
 
* {{Code|controller remap}}    - Whether the controller buttons are rebindable.
 
* {{Code|controller sensitivity}}  -
 
* {{Code|invert controller y-axis}} - Whether the controller Y-axis can be inverted. This only applies to games with some sort of camera control.
 
* {{Code|xinput controllers}}  - Whether the game supports XInput controllers.
 
* {{Code|xbox prompts}}        - Whether Xbox button prompts are available in-game.
 
* {{Code|impulse triggers}}    - Whether the game supports the [[Controller:Xbox One Controller|Xbox One Controller]] Impulse Triggers.
 
* {{Code|dualshock 4}}        - Whether the game supports [[Controller:DualShock 4|DualShock 4]] controllers.
 
* {{Code|dualshock prompts}}  - Whether DualShock button prompts are available in-game.
 
* {{Code|light bar support}}  - Whether the game supports the [[Controller:DualShock 4|DualShock 4 light bar]].
 
* {{Code|dualshock 4 modes}}  - What DualShock 4 connection modes are supported by the game (comma-separated).
 
* {{Code|tracked motion controllers}} - [[Glossary:Controller|Tracked motion controllers]] support.
 
* {{Code|tracked motion prompts}} - Whether the game supports  [[Glossary:Controller|Tracked motion controllers]] button/gesture prompts.
 
* {{Code|other controllers}}  - Whether the game supports generic/other controllers.
 
* {{Code|other button prompts}} - Whether generic/other button prompts are available in-game (comma-separated).
 
* {{Code|controller hotplug}}  - Whether the game supports controller hotplugging.
 
* {{Code|haptic feedback}}    - Whether the game has haptic feedback.
 
* {{Code|digital movement supported}}  - Whether the game is completely playable using digital movement controls (such as a D-pad, arcade joystick, or WASD keys), as opposed to analog.
 
* {{Code|simultaneous input}}  - Whether supports using controller and keyboard/mouse inputs at the same time.
 
* {{Code|steam input api}}    - Whether supports the [[Controller:Steam Controller|Steam Input API]].
 
* {{Code|steam hook input}}    - Whether Steam manages to hook input using legacy mode (only when not using Steam Input API).
 
* {{Code|steam input presets}} - Whether the game supports official [[Controller:Steam Controller|Steam Input presets]].
 
* {{Code|steam controller prompts}} - Whether [[Controller:Steam Controller|Steam Controller]] button prompts are available in-game.
 
* {{Code|steam cursor detection}} - Whether Steam manages to differentiate between elements of the game where cursor is visible and where its hidden (only for Legacy mode).
 
 
 
 
 
;Syntax
 
<pre><nowiki>
 
{{Input
 
|key remap                =
 
|key remap notes          =
 
|acceleration option      =
 
|acceleration option notes =
 
|mouse sensitivity        =
 
|mouse sensitivity notes  =
 
|mouse menu                =
 
|mouse menu notes          =
 
|invert mouse y-axis      =
 
|invert mouse y-axis notes =
 
|touchscreen              =
 
|touchscreen notes        =
 
|controller support        =
 
|controller support notes  =
 
|full controller          =
 
|full controller notes    =
 
|controller remap          =
 
|controller remap notes    =
 
|controller sensitivity    =
 
|controller sensitivity notes=
 
|invert controller y-axis  =
 
|invert controller y-axis notes=
 
|xinput controllers        =
 
|xinput controllers notes  =
 
|xbox prompts              =
 
|xbox prompts notes        =
 
|impulse triggers          =
 
|impulse triggers notes    =
 
|dualshock 4              =
 
|dualshock 4 notes        =
 
|dualshock prompts        =
 
|dualshock prompts notes  =
 
|light bar support        =
 
|light bar support notes  =
 
|dualshock 4 modes        =
 
|dualshock 4 modes notes  =
 
|tracked motion controllers=
 
|tracked motion controllers notes =
 
|tracked motion prompts    =
 
|tracked motion prompts notes =
 
|other controllers        =
 
|other controllers notes  =
 
|other button prompts      =
 
|other button prompts notes=
 
|controller hotplug        =
 
|controller hotplug notes  =
 
|haptic feedback          =
 
|haptic feedback notes    =
 
|digital movement supported =
 
|digital movement supported notes=
 
|simultaneous input        =
 
|simultaneous input notes  =
 
|steam input api          =
 
|steam input api notes    =
 
|steam hook input          =
 
|steam hook input notes    =
 
|steam input presets      =
 
|steam input presets notes =
 
|steam controller prompts  =
 
|steam controller prompts notes =
 
|steam cursor detection    =
 
|steam cursor detection notes =
 
}}
 
</nowiki></pre>
 
 
 
;See also
 
* {{T|Prompts}}
 
 
 
<includeonly>[[Category:Table templates]]</includeonly>
 
<noinclude>[[Category:Documentation templates]]</noinclude>
 

Latest revision as of 17:59, 13 April 2024

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