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Akiba's Trip: Undead & Undressed

From PCGamingWiki, the wiki about fixing PC games
Revision as of 23:23, 8 January 2016 by Blackbird (talk | contribs) (Sysreq cleanup)
AKIBA'S TRIP: Undead & Undressed
AKIBA'S TRIP: Undead & Undressed cover
Developers
Acquire
Publishers
XSEED
Marvelous
Release dates
Windows May 26, 2015
Akiba's Trip: Undead & Undressed on Wikipedia

Key points

Frame rate is capped at 30 FPS.[1] See High frame rate.
Near impossible to play with mouse and keyboard, controller highly recommended. See input settings for details.
With higher resolutions, game is upscaled from much lower internal resolution.[2] See 4K Ultra HD how to raise internal resolution.

General information

Official site
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
Demo available.
Windows
All versions require Steam.

Essential improvements

AkibaInterceptor

Automatically skips games configuration utility and sets desired frame rate cap and resolution.
Instructions

Game data

Configuration file(s) location

Template:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/333980/pfx/[Note 1]
Config file is in hex format.

Save game location

Template:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/333980/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

Launcher, "Play" rebinding tab.
Launcher, "Play" rebinding tab.
Launcher, "UI/Other" rebinding tab.
Launcher, "UI/Other" rebinding tab.

Template:Video settings

4K Ultra HD

In fullscreen mode, game uses desktop resolution and uses selected resolution for 3D renderering[3] or in windowed mode for window size. Maximum resolution selectable from default launcher is 1920x1200.
This method can also be used for downsampling as fullscreen always uses desktop's resolution.[2][4]
Instructions
Instructions

High frame rate

Breaks some games features as they are bound to frame rate, e.g. menu navigation becomes faster, button smash QTEs require faster button pressing and inputs are registered per frame, so shorter button press is registered as button holding.[5]
Game should still be playable with 60 FPS, although harder, but with really high frame rates some actions become completely impossible.[6]
Instructions
Instructions

Input settings

In-game input settings.
In-game input settings.
360 button prompts are always shown.
Mouse cursor is mostly used as right stick but cursor isn't restricted into game nor hidden. When cursor reaches the edge of the screen it stops right stick movement making camera control near impossible.[7] When playing with controller cursor is in the middle of the screen and monitor will go to sleep mode.

Template:Input settings

Audio settings

In-game audio settings.
In-game audio settings.

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
Japanese

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) Vista SP2
Processor (CPU) Intel Core i3-530 2.93 GHz
AMD Phenom II X4 810 2.60 GHz
System memory (RAM) 6 GB
Hard disk drive (HDD) 3 GB
Video card (GPU) Nvidia GeForce GTS 450
ATI Radeon HD 5870
1 GB of VRAM
DirectX 11 compatible
Sound (audio device) DirectX 11 compatible

Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References