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Difference between revisions of "Advent Rising"

From PCGamingWiki, the wiki about fixing PC games
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|widescreen wsgf award      = silver
 
|widescreen wsgf award      = silver
 
|multimonitor wsgf award    = silver
 
|multimonitor wsgf award    = silver
|ultrawidescreen wsgf award = incomplete
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|ultrawidescreen wsgf award = silver
 
|4k ultra hd wsgf award    = incomplete
 
|4k ultra hd wsgf award    = incomplete
 
|widescreen resolution      = hackable
 
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|multimonitor              = hackable
 
|multimonitor              = hackable
 
|multimonitor notes        = See [[#Widescreen resolution|Widescreen resolution]].
 
|multimonitor notes        = See [[#Widescreen resolution|Widescreen resolution]].
|ultrawidescreen            = unknown
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|ultrawidescreen            = hackable
|ultrawidescreen notes      =  
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|ultrawidescreen notes      = See [[#Widescreen resolution|Widescreen resolution]].
 
|4k ultra hd                = unknown
 
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Revision as of 08:49, 23 May 2016

Advent Rising
Advent Rising cover
Developers
GlyphX Games
Publishers
Majesco
Engines
Unreal Engine 2
Release dates
Windows May 31, 2005
Advent Rising on Wikipedia

Key points

Advent Revising is recommended for installation.
No official patches released
XInput controllers can be configured to work by modifying .ini file.

General information

GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions
Steam Users' Forums

Availability

Source DRM Notes Keys OS
GOG.com
DRM-free
Included with extras.
Windows
Steam
Icon overlay.png
Windows

Essential improvements

Advent Revising

Advent Revising is an unofficial patch that focuses on improving and fixing cinematics and minor gameplay issues. It features:
  • Corrections to the majority of cut-scenes and subtitles (fixes to audio desync, sound errors, playback speed...)
  • 12 missing Xbox cutscenes
  • Adjustments to .ini files (removing black bars, enabling trilinear and Vsync, adding extra keybindings...)
  • Corrections to a few problems with objectives, weapons, weapon screens, and descriptions

Skip intro videos

Instructions

Game data

Configuration file(s) location

Template:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/3800/pfx/[Note 1]

Save game data location

Template:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/3800/pfx/[Note 1]

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video settings

Video settings
Video settings
Graphics settings
Graphics settings

Template:Video settings

Widescreen resolution

Instructions

Field of view (FOV)

Instructions
FOV 75 (Default) FOV 90 FOV 105
Advent FOV-75.png
Advent FOV-90.png
Advent FOV-105.png

Windowed

Instructions

Vertical sync (Vsync)

Instructions

Input settings

Input settings
Input settings

Template:Input settings

Xbox 360 Controller

Instructions

Audio settings

Audio settings
Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
Brazilian Portuguese
German
Hungarian

VR support

3D modes State Notes
Nvidia 3D Vision
Works (not officially supported).[1][2]
A Novint Falcon version was announced (titled Ascension Reborn) but was never released.[3]

Issues unresolved

Game crashing

The game sometimes crashes, mostly at the beginning when entering the hangar. Regardless of the crash, the game will likely be saved before the crash so you don't lose the progress and likely will not crash. If it still does, try doing something that will break the cycle (like going to the menu) and if it doesn't, then reinstall the game or install outside Program Files.

Issues fixed

Incessant camera spinning

Instructions

System requirements

Windows
Minimum Recommended
Operating system (OS) XP or newer
Processor (CPU) 1 GHz
System memory (RAM) 256 MB
Hard disk drive (HDD) 5.5 GB
Video card (GPU) DirectX 7 compatible
These system requirements are for the GOG.com version of Advent Rising. Other system requirements may differ.

Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References