BallisticNG
From PCGamingWiki, the wiki about fixing PC games
Cover image missing, please upload it | |
Developers | |
---|---|
Neognosis | |
Engines | |
Unity 2018[Note 1] | |
Release dates | |
Windows | December 14, 2018 |
macOS (OS X) | December 14, 2018 |
Linux | December 14, 2018 |
Taxonomy | |
Monetization | DLC |
Microtransactions | None |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person, Third-person |
Controls | Direct control |
Genres | Action, Racing, Shooter |
Vehicles | Hovercraft, Track racing |
Art styles | Stylized |
Themes | Cyberpunk, Sci-fi |
Key points
- Includes modding tools for creating and adding user-made tracks and ships.
- Features the ability to import your own music and sound effects. See Adding custom music tracks and sounds for details.
General information
- Steam Community Discussions
- Official wiki (Gamepedia)
- Official wikia (Fandom, outdated)
- Official Discord Server
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam | Can be played without Steam running, but Steamworks features will be disabled.[2] |
DLC and expansion packs
Name | Notes | |
---|---|---|
Neon Nights | Free add-on that features 5 new tracks, a new campaign with 48 events, and extra sets of liveries. Requires v1.1 or newer. Available here. | |
Outer Reaches | Commercial add-on that features 6 new tracks and an extra set of new liveries. Requires v1.1.6 or newer. Available here. | |
Soundtrack | The game's original soundtrack featuring 48 tracks in MP3 format across 4 discs. Available here. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\UserData\settings.ini[Note 2] |
macOS (OS X) | |
Linux |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\UserData\Profiles[Note 2] |
macOS (OS X) | |
Linux |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | Stores up to 953.67 MB of game save online (maximum of 1,000 save files). Sync between Windows and Linux works (MacOS: untested).[3] |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Adding custom music tracks and sounds
Instructions[4] |
---|
Notes
|
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Splitscreen, dual monitor output supported. | ||
LAN play | 8 | Currently in an alpha state, issues to be expected. | ||
Online play | 8 | Currently in an alpha state, issues to be expected. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 25565 |
UDP | 25565 |
- This game supports Universal Plug and Play (UPnP) for automatic port configuration.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9, 11 | DX9 only supported on v1.0 and below; the game will only use DX9 if DX11 is not supported on the GPU. |
OpenGL | 3.2, 4.5 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | Since v1.0 the game is only available for 64-bit systems. v0.9.4 was the last version available for 32-bit systems and is not available on Steam after v1.0 has released. v0.9.4 could be backed up manually to preserve the 32-bit copy of the game.[5] | ||
macOS (OS X) | |||
Linux |
Playing Steam Workshop items without Steam running
- BallisticNG uses Steamworks to load custom user-created content into the game, however, they can also be installed locally within the game's respective mod folders.
Instructions[6] |
---|
Notes
|
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | |
Processor (CPU) | ||
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | OpenGL 3.2+ compatible DirectX 11 compatible |
- A 64-bit operating and system processor is required.
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.14 | |
Processor (CPU) | ||
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | OpenGL 3.2+ compatible |
- A 64-bit operating and system processor is required.
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | 64-bit distro | |
Processor (CPU) | ||
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | OpenGL 3.2+ compatible |
- A 64-bit operating and system processor is required.
Notes
- ↑ Unity engine build: 2018.3.8f1[1]
- ↑ 2.0 2.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Steam Community Announcement - BallisticNG 1.1 / Neon Nights is now available! - last accessed on 2019-07-27
- "Updated to Unity 2018.3.8f1."
- ↑ BallisticNG 0.9 is now out and the game will soon be transitioning to paid, read for details - Steam Announcements - last accessed on 2020-07-11
- "BallisticNG is going to be completely DRM free, it will continue to function as it does now where the game does not require Steam to be running and will only disable Steamworks features when no instance of Steam is found - features such as the workshop, leaderboards, achievements and in the future, online multiplayer."
- ↑ Verified by User:Kaede on 2020-06-02
- ↑ Verified by User:AmethystViper on 2020-07-07
- Tested on v1.1.5 with alternate soundtrack files.
- ↑ News update on Steam
- ↑ Verified by User:AmethystViper on 2020-07-11
- Tested on v1.1.5 by installing some Steam Workshop files and importing them to their respective mod folders. The Workshop items installed in this fashion also appear to work if the game's installation folder is stored in another location (e.g. Documents folder).
Categories:
- Pages needing cover images
- Windows
- OS X
- Linux
- DLC
- No microtransactions
- Singleplayer
- Multiplayer
- Real-time
- First-person
- Third-person
- Direct control
- Action
- Racing
- Shooter
- Hovercraft
- Track racing
- Stylized
- Cyberpunk
- Sci-fi
- Games
- Invalid section order
- Local multiplayer games
- Self-hosting
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)