Timespinner
From PCGamingWiki, the wiki about fixing PC games
Developers | |
---|---|
Lunar Ray Games | |
Publishers | |
Chucklefish Games | |
Engines | |
FNA | |
Release dates | |
Windows | September 25, 2018 |
macOS (OS X) | September 25, 2018 |
Linux | September 25, 2018 |
Reception | |
Metacritic | 73 |
OpenCritic | 80 |
IGDB | 80 |
General information
- The Official Timespinner Wiki
- Publisher forums
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GOG.com | ||||
Humble Store | ||||
Microsoft Store | Xbox Play Anywhere, Xbox Game Pass for PC | |||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\SavedGames\Timespinner\Timespinner\AllPlayers\Config.sav |
Microsoft Store | |
macOS (OS X) | ~/Library/Application Support/Timespinner/Timespinner/AllPlayers/Config.sav |
Linux |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\SavedGames\Timespinner\Timespinner\AllPlayers\TSSave.sav |
Microsoft Store | %USERPROFILE%\AppData\Local\Packages\Chucklefish.Timespinner_ywkyrypjzhpx8\SystemAppData\wgs\000901F1D18A9CED_000000000000000000000000647449F5\910BFBDB2003453BB0562B831A897F8E |
macOS (OS X) | ~/Library/Application Support/Timespinner/Timespinner/AllPlayers/TSSave.sav |
Linux |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud | ||
Xbox Cloud |
Video settings
Input settings
- Player and familiar control mappings are independent from each other.
- In-game prompts should be manually changed via Keyboard Preference setting from the Options menu to reflect on your input device.
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Co-op Player 1 must find their familiar first in order for Player 2 to control it. |
||
LAN play | ||||
Online play | ||||
Asynchronous multiplayer |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9.0c | |
OpenGL | 3.0 | Mac OS and Linux versions only. |
Shader Model support | 1.1 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Audio | OpenAL | |
Input | SDL2 |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP | |
Processor (CPU) | Dual-core processor (Intel Dual Core 2.0 GHz or AMD Athlon X2 5200+ 2.6 GHz) | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 400 MB | |
Video card (GPU) | DirectX 9.0c compatible Shader model 1.1 support |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | Lion 10.7.5 | |
Processor (CPU) | Dual-core processor | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 400 MB | |
Video card (GPU) | OpenGL 3.0+ compatible |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | glibc 2.15, 32/64-bit | |
Processor (CPU) | Dual-core processor | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 415 MB | |
Video card (GPU) | OpenGL 3.0+ compatible |