Hyperdimension Neptunia Re;Birth 1
Developers | |
---|---|
Idea Factory | |
Compile Heart | |
Felistella | |
Publishers | |
Idea Factory International[1] | |
Release dates | |
Windows | January 29, 2015 |
Key points
- Ported from Vita game which is enhanced remake of original game.
- Use Hyperresolution Neptunia to change rendering resolution increasing either performance or visuals.
General information
- Official website
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GamersGate | ||||
GOG.com | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam |
DLC and expansion packs
Name | Notes | |
---|---|---|
DLC Pack | GOG.com only. Contains all the DLC. | |
Allowance | Part of DLC Pack only. Can't be enabled/disabled from main menu list.[2] | |
DENGEKI Playstation(R) Collaboration Costume Set | Part of DLC Pack only. Can't be enabled/disabled from main menu list.[2] | |
DENGEKI Playstation(R) Collaboration Costume Set, Part 2 | Part of DLC Pack only. Can't be enabled/disabled from main menu list.[2] | |
Histy's Trial Item | Free DLC | |
Histy's Beginner's Item | Free DLC | |
Fairy Fencer F Collaboration | Free DLC | |
Additional Content1 | ||
Additional Content2 | ||
Additional Content3 | ||
Plutia Battle Entry | ||
Peashy Battle Entry | ||
Histoire Battle Entry |
Essential improvements
Hyperresolution Neptunia
- Game's resolution options only go up to 1920x1080. With fullscreen game always uses desktop's resolution despite selected resolution option and resolution overall does not go above roughly 1080p.[3][4] This may become problematic for low end machines as resolution is only graphical option to get more performance and high end will get blurry visuals.
- With this mod it's possible to force game's renderer to use specific resolution. This means it's possible to improve performance with lower values, get better visuals when using desktop's native resolution and use it for downsampling as when using higher resolutions.
Install the mod[citation needed] |
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Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\Idea Factory International, Inc\Hyperdimension Neptunia Re;Birth1\Neptune.ini |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/282900/pfx/[Note 1] |
- Configuration file contains only PC-specific settings e.g. resolution, fullscreen and controls. All other settings e.g. volume, language and camera speed are stored in game save file and they are loaded only once save file is loaded.
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\Idea Factory International, Inc\Hyperdimension Neptunia Re;Birth1\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/282900/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud |
Video settings
Widescreen resolution
- Game is 16:9 only and in fullscreen it's scaled to width. Displays with taller aspect ratios are letterboxed with static sky/cloud images. Displays with wider aspect ratios have the video go past top and bottom of the screen, cutting off the game content.[5]
Play in windowed mode[citation needed] |
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Enable GPU scaling with aspect ratio scaling[citation needed] |
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Notes
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Input settings
- Controller prompts are always used.
Mouse binding
Edit .ini files[citation needed] |
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"Input04=1,37,1,28" translates to A Button = K key or Return key The first number after the equal sign is the input method, 1 for keys, 2 for analog, 3 for buttons, 4 for dpads, then second is the value of whichever button/key whatever it is. The next two are the same, but a second set of controls. Set it to 0,0 to blank it out, or duplicate the first set (so like 1,37,1,37 to make them both the K key). What you want to do here is add all of your extra mouse buttons in manually. Left click (MB1) is 3,0. Right click is 3,1. Middle click is 3,2. Back/Forward buttons would be 3,3 and 3,4. Or something similar, depending on your device. They'll show up really crazy in the config menu, but trust me they work. The only problem is I can't figure out a way to unbind the existing controls, so you'll still be confirming and canceling all over the place. However, your extra buttons should work just fine, as I've tested attacking and scanning in dungeons with my mouse.
|
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | Some scenes are not voiced in English. | |||
Japanese | Lipsyncing is done for japanese audio. Japanese version was released on 2016/8/24 and can use only Japanese audio. | |||
Traditional Chinese | ||||
Russian | Fan translation by «ZoG Forum Team». | |||
Spanish | Fan translation, download. | |||
Brazilian Portuguese | Fan translation, download. |
Issues unresolved
Analog stick deadzone and axial direction lock
- Analog sticks have huge deadzones, which make analog input "lock" to axial directions.
- The issue was fixed on second game, but was never patched for the first one.
3D models have transparent hair
- This seems to be mostly issue with GPUs not supporting game's OpenGL version. Make sure your machine meets minimum system requirements and GPU drivers are up to date.
Game will crash if not installed on C: drive
- Users have reported crash at launch that is alleviated if/when game is reinstalled on their C: drive.
Audio popping in some dialogue
- Some popping and noise occurs when more than one character talks at the same time during scenes
Issues fixed
Launching and cutscene issues
- Developer has acknowledged the issue and patch has been released.[6][7]
- In most cases codec packs like Combined Community Codec Pack (CCCP), Kawaii Codec Pack (KCP) or K-Lite are causing problems.[8][9]
- Some game overlays cause similar problems e.g. Raptr/AMD Gaming Evolved.[10] Disable any extra overlays.
- OBS makes game crash if streaming and cutscene starts. There's no known workaround.
KCP[citation needed] |
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CCCP[citation needed] |
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K-Lite[citation needed] |
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Notes
|
Install Visual C++ Redistributable[citation needed] |
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Install Visual C++ Redistributable for Visual Studio 2012 Update 4. |
- Running in Windows XP compatibility mode may also fix the issue.
Crashing after battles
- Developer has acknowledged the issue and patch has been released.[11]
- Game sometimes crashes after battles, running in Windows XP compatibility mode fixes this issue for most.
Can't bind right analog stick
- Some users seem to have issue with binding right analog stick of controller for some reason. It's still possible to do it manually and it should work while playing.
Edit .ini files[12] |
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Input16=2,8,0,0 Input17=2,9,0,0 Input18=2,6,0,0 Input19=2,7,0,0
Input16=2,10,0,0 Input17=2,11,0,0 Input18=2,4,0,0 Input19=2,5,0,0 |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 7, 9 | |
OpenGL |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | E-mote |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 7, 8 |
Processor (CPU) | Intel Core 2 Duo 2.66 GHz | 3 GHz Intel Core i3 |
System memory (RAM) | 4 GB | 6 GB |
Hard disk drive (HDD) | 7 GB | |
Video card (GPU) | Independent graphics card 1 GB of VRAM OpenGL 3.3 compatible DirectX 10 compatible Shader model 4 support | |
Sound (audio device) | DirectX 9.0c compatible sound card |
- 64-bit version of OS is recommended and developer doesn't guarantee working with 32-bit OS.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/282900/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (282900) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Idea Factory International, Inc. - About
- ↑ 2.0 2.1 2.2 Hyperdimension Neptunia Re;Birth1 - DLC pack on GOG.com - User review by Unkalibriert - "It seems that the gog release of this DLC pack has three more contents that are not mentioned on this page."
- ↑ Steam community :: Group announcements :: Hyperdimension Neptunia Re;Birth1 - 1080p windowed support! Note: If you have your in-game video settings set to Fullscreen Mode, the game will automatically adjust to your monitor's resolution.
- ↑ Hyperdimension Neptunia Re;Birth 1 hits Steam January 28th, $14.99, Dual Audio, 900p - FWIW, it's rendering at 1920x1088 on my system, when set to "Fullscreen" [...]
- ↑ List of Bugs To Fix *PLEASE KEEP BUMPED* :: Hyperdimension Neptunia Re;Birth1 General Discussion Post #305
- ↑ Steam community :: Group announcements :: Hyperdimension Neptunia Re;Birth1 - Another update
- ↑ Steam community :: Group announcements :: Hyperdimension Neptunia Re;Birth1 - Update for movie crashes!
- ↑ Buggy video cutscene problem? Fix here :: Hyperdimension Neptunia Re;Birth1 General Discussion
- ↑ CG Cenes / Videos fixed - info inside! :: Hyperdimension Neptunia Re;Birth1 General Discussion
- ↑ Steam community :: Group announcements :: Hyperdimension Neptunia Re;Birth1 - Compatibility issues with RAPTR
- ↑ Steam community :: Group announcements :: Hyperdimension Neptunia Re;Birth1 - An update for post-battle crashing!
- ↑ [Guide] How to manually bind mouse buttons and right analog stick :: Hyperdimension Neptunia Re;Birth1 General Discussion