Evolva
From PCGamingWiki, the wiki about fixing PC games
Developers | |
---|---|
Computer Artworks | |
Publishers | |
Virgin Interactive | |
Interplay Entertainment | |
Release dates | |
Windows | June 1, 2000 |
General information
Availability
Essential improvements
Patches
- Install the latest patch (v1.2.944) to enable bump mapping.
LOD modification
- LOD modification disables the game from switching between high and low detailed models for enemies and other dynamic objects depending on the distance from the player. High detailed models will be used all the time.
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
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Save game data location
Template:Game data/row
System | Location |
---|
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy |
Video settings
Widescreen resolution
Edit the settings in the registry[1] |
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Notes
|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
VR support
3D modes | State | Notes | |
---|---|---|---|
Native 3D | |||
Nvidia 3D Vision | |||
TriDef 3D | |||
iZ3D |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 4 | Co-op |
||
Online play | 4 | Co-op |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | |
Processor (CPU) | 1 GHz | 1.4 GHz |
System memory (RAM) | 256 MB | 512 MB |
Hard disk drive (HDD) | 465 MB | |
Video card (GPU) | DirectX 7 compatible | DirectX 9 compatible |
- Listed system requirements are based on the data provided on the GOG store page. Game was originally made to run on older PCs running Windows 95/98.