Pixel Heroes: Byte & Magic
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Developers | |
---|---|
The Bitfather | |
Publishers | |
Headup Games | |
Engines | |
Unity 4|Unity|Unity 4[1] | |
Release dates | |
Windows | February 6, 2015 |
macOS (OS X) | February 6, 2015[citation needed] |
Linux | February 6, 2015[citation needed] |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
German |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | Intel 4 / Athlon64 or newer | |
System memory (RAM) | 128 MB | |
Hard disk drive (HDD) | 78 MB | |
Video card (GPU) | DirectX 9.0 compatible Shader model 2 support |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.6 | |
Processor (CPU) | any Intel Mac | |
System memory (RAM) | 128 MB | |
Hard disk drive (HDD) | 108 MB |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.10 Ubuntu or equivalent | |
Processor (CPU) | Intel 4 / Athlon64 or newer | |
System memory (RAM) | 128 MB | |
Hard disk drive (HDD) | 105 MB | |
Video card (GPU) | Shader model 2 support |
References
- ↑ Verified by User:Vetle on 2017-06-02