Cry of Fear
From PCGamingWiki, the wiki about fixing PC games
Revision as of 05:05, 21 July 2014 by Garrett (talk | contribs) (→Availability: added Steam requirement note)
Developers | |
---|---|
Team Psykskallar | |
Engines | |
GoldSrc | |
Release dates | |
Windows | April 23, 2013 |
Key points
- Available for free
General information
Availability
- Available as a standalone on Steam, or as a mod to Half-Life.
- All versions require Steam.
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/223710/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/223710/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Dutch | ||||
French | ||||
German | ||||
Norwegian | ||||
Spanish | ||||
Swedish |
Network
- For more information, see the "Half-Life Dedicated Server" section of our GoldSrc article.
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 27015, 27020 |
UDP | 27015, 27020 |
- Universal Plug and Play (UPnP) support status is unknown.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | Vista, 7 |
Processor (CPU) | 1 GHz | 2 GHz |
System memory (RAM) | ||
Hard disk drive (HDD) | 5 GB | |
Video card (GPU) | 32 MB of VRAM | 128 MB of VRAM |
- Microsoft .NET Framework 4 required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (223710) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.