Difference between revisions of "DeathSpank: Thongs of Virtue"
(The game supports 60/120+ fps.) |
(The game has no support for changing the fov.) |
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|4k ultra hd notes = | |4k ultra hd notes = | ||
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|fov notes = | |fov notes = | ||
|windowed = true | |windowed = true |
Revision as of 16:40, 14 September 2020
Developers | |
---|---|
Hothead Games | |
Publishers | |
Electronic Arts | |
Engines | |
PhyreEngine | |
Release dates | |
Windows | November 30, 2010 |
macOS (OS X) | December 14, 2010 |
DeathSpank | |
---|---|
DeathSpank | 2010 |
DeathSpank: Thongs of Virtue | 2010 |
The Baconing | 2011 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Mac App Store | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %APPDATA%\Hothead Games\DeathSpankTOV\Prefs.ini |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/18050/pfx/[Note 1] |
-
Prefs.ini
stores the game settings. It is always stored in the system location.
Save game data location
System | Location |
---|---|
Windows | %APPDATA%\Hothead Games\DeathSpankTOV\SLOT*.SAV |
macOS (OS X) | |
Steam | <Steam-folder>/userdata/<user-id>/18050/SLOT*.SAV |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/18050/pfx/[Note 1] |
-
SLOT*.SAV
stores the save game data. Depending on the version, it's either stored in the Steam location or the system location.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Hungarian | Fan translation | |||
Spanish | Fan translation, download. |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Co-op |
||
LAN play | ||||
Online play |
Issues fixed
Crash on load of save game
Sometimes, the game crashes when trying to load your save game, essentially forcing you to restart from the beginning.[1] Fortunately, developer Hothead created a patch that fixes the issue in many cases; unfortunately, the patch was not published on Steam and needs to be applied manually. Due to the age of the game and the discussion surrounding this issue, as of 2017, the documentation on this fix is hard to find.
Getting and installing the unofficial patch[2] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
Middleware
Middleware | Notes | |
---|---|---|
Audio | FMOD | |
Cutscenes | Bink Video |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP, Vista, 7 | |
Processor (CPU) | 1.7 GHz Intel Pentium 4 | |
System memory (RAM) | 1 GB (XP) / 1.5 GB (Vista, 7) | |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | ATI Radeon X1900 GT Nvidia GeForce 6800 Ultra 256 MB of VRAM Shader model 2.0 support |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.5.8, 10.6.3 | |
Processor (CPU) | 1.8 GHz | |
System memory (RAM) | 1.5 GB | |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | ATI Radeon X1900 GT Nvidia GeForce 8600 128 MB of VRAM |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/18050/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (18050) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.