Difference between revisions of "Nightmare Reaper"
From PCGamingWiki, the wiki about fixing PC games
(Added screenshots and large amounts of Video settings information.) |
(→Video settings: vert- is always limiting) |
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|multimonitor = limited | |multimonitor = limited | ||
|multimonitor notes = Uses {{term|Vert-}} scaling, narrowing FOV greatly.<ref name="Vert- User Report">{{Refurl|url=https://steamcommunity.com/app/1051690/discussions/0/1747891953088231379/|title=32:9 Ultrawide very zoomed in :: Nightmare Reaper General Discussions (Steam)|date=2020-03-14}}</ref> Attempting to force {{term|Hor+}} scaling breaks the alignment of first person weapon sprites.<ref>{{Refcheck|user=Cptmold|date=2020-03-14|comment=Tested with the GOG release by using the fix here: [[Maize#Multi-monitor]]}}</ref> See [[#Multi-monitor|Multi-monitor]]. | |multimonitor notes = Uses {{term|Vert-}} scaling, narrowing FOV greatly.<ref name="Vert- User Report">{{Refurl|url=https://steamcommunity.com/app/1051690/discussions/0/1747891953088231379/|title=32:9 Ultrawide very zoomed in :: Nightmare Reaper General Discussions (Steam)|date=2020-03-14}}</ref> Attempting to force {{term|Hor+}} scaling breaks the alignment of first person weapon sprites.<ref>{{Refcheck|user=Cptmold|date=2020-03-14|comment=Tested with the GOG release by using the fix here: [[Maize#Multi-monitor]]}}</ref> See [[#Multi-monitor|Multi-monitor]]. | ||
− | |ultrawidescreen = | + | |ultrawidescreen = limited |
|ultrawidescreen notes = Uses {{term|Vert-}} scaling by default.<ref>{{Refcheck|user=Cptmold|date=2020-03-14|comment=Tested by comparing a 1920x1080 and 2560x1080 screenshot with identical settings.}}</ref> See [[#Multi-monitor|Multi-monitor]]. | |ultrawidescreen notes = Uses {{term|Vert-}} scaling by default.<ref>{{Refcheck|user=Cptmold|date=2020-03-14|comment=Tested by comparing a 1920x1080 and 2560x1080 screenshot with identical settings.}}</ref> See [[#Multi-monitor|Multi-monitor]]. | ||
|4k ultra hd = unknown | |4k ultra hd = unknown |
Revision as of 21:59, 14 March 2020
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
This product is unreleased but remains under active development - information may change frequently and could be outdated or irrelevant.
Developers | |
---|---|
Blazing Bit Games | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | Early access |
General information
Availability
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\MyProject\Saved\Config\WindowsNoEditor |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1051690/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | |
GOG.com | <path-to-game>\MyProject\Content\Settings |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1051690/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Multi-monitor
- The default Vert- scaling used in Nightmare Reaper causes an extremely narrow field of view on setups with wider aspect ratios.
- Attempting to force Hor+ scaling breaks the UI system, causing first person weapon sprites to float above the edge of the screen.
Change FOV scaling to Hor+ (Note: minor graphical glitches)[1] |
---|
[/Script/Engine.LocalPlayer] AspectRatioAxisConstraint=AspectRatio_MaintainYFOV Notes
|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | |
Processor (CPU) | Intel Core i3 | Intel Core i7 |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | Nvidia GeForce GT 540M | Nvidia GeForce GTX 670 |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (1051690) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:cptmold on 2020-03-14
- Applied the fix posted by Waschbär for Maize, a UE4 title with similar Vert- default scaling.