Difference between revisions of "TrackMania (2003)"
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Mrpenguinb (talk | contribs) (→White screen/freeze: Updated to use Direct3D 9 instead of 8.) |
Mrpenguinb (talk | contribs) |
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# Open the <code>MS\x86</code> folder and copy the <code>D3D9.dll</code>, <code>D3DImm.dll</code> and <code>DDraw.dll</code> files. | # Open the <code>MS\x86</code> folder and copy the <code>D3D9.dll</code>, <code>D3DImm.dll</code> and <code>DDraw.dll</code> files. | ||
# Paste the files into the game installation folder {{p|game}} where the game executable is. | # Paste the files into the game installation folder {{p|game}} where the game executable is. | ||
− | # Run {{file|dgVoodooCpl.exe}}. Click the '''[.\]''' button below the banner. | + | # Run {{file|dgVoodooCpl.exe}} as administrator. Click the '''[.\]''' button below the banner. |
# Under the DirectX tab, choose a Video card. Change the resolution to anything desired. | # Under the DirectX tab, choose a Video card. Change the resolution to anything desired. | ||
# Tick "Fast Video Memory Access". | # Tick "Fast Video Memory Access". |
Revision as of 22:43, 30 January 2020
Developers | |
---|---|
Nadeo | |
Publishers | |
Enlight Software | |
Digital Jesters | |
Focus Home Interactive | |
Deep Silver | |
93 Games | |
Release dates | |
Windows | November 21, 2003 |
Warnings
- StarForce DRM for this game does not work on modern versions of Windows (see Availability for affected versions).
⤏ Go to series page | |
TrackMania (2003) | 2003 |
TrackMania Sunrise | 2005 |
TrackMania Nations | 2006 |
TrackMania United | 2006 |
TrackMania Nations Forever | 2008 |
TrackMania United Forever | 2008 |
TrackMania 2: Canyon | 2011 |
TrackMania 2: Stadium | 2013 |
TrackMania 2: Valley | 2013 |
Trackmania Turbo | 2016 |
Trackmania 2: Lagoon | 2017 |
Trackmania (2020) | 2020 |
Key points
- The TrackMania Original upgrade uses the new engine from TrackMania Sunrise.
- Has problems running on modern machines. See Update StarForce for operating systems newer than Windows XP and Issues fixed.
General information
- Official website
- Official forum
- TrackMania Exchange (custom track database)
Availability
- StarForce DRM for this game does not work on modern versions of Windows (see above for affected versions).
DLC and expansion packs
Name | Notes | |
---|---|---|
Power Up! | Adds Survival mode and more blocks for custom tracks. | |
TrackMania Original | Upgrades the engine to that of TrackMania Sunrise and adds Platform and Stunts modes. |
Essential improvements
Patches
- Applying the patches and upgrades in the order specified below is recommended.
Update TrackMania 1.0 to 1.1 |
---|
|
Upgrade TrackMania to TrackMania Power Up! |
---|
|
Upgrade TrackMania Power Up! to TrackMania Original |
---|
|
Update TrackMania Original 1.5.0 to 1.5.2 |
---|
Notes
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>Default.SystemConfig.Gbx[Note 2] |
- Graphics settings are stored in the
GfxDevicePerfs.txt
file.
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\GameData\Profiles[Note 2] <path-to-game>\GameData\Tracks[Note 2] <path-to-game>\GameData\Scores[Note 2] |
- The profiles folder stores all configuration information and preferences.
- The tracks folder stores all tracks along with any custom tracks.
- The scores folder stores all medal information and race data.
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 8 | Hot seat |
||
LAN play | 127 | Versus, Co-op |
||
Online play |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | Offical Dedicated Server available from Nadeo. | |
Self-hosting | "Local Internet Connection" option in "Multiplayer" in-game. Default port: 2350. | |
Direct IP | Forcable IP address option along with server port. |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 2350 |
UDP | 2350 |
- Universal Plug and Play (UPnP) support status is unknown.
Issues fixed
Update StarForce for operating systems newer than Windows XP
- StarForce is blocked on Windows 10 and later, and can prevent Windows from booting.
Update the StarForce DRM to a newer version[5] |
---|
Notes
|
White screen/freeze
- Newer hardware configurations can cause the game to freeze and remain at a white screen.
Use a DirectX wrapper[6] |
---|
|
Use WineD3D[7] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9.0c |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows[8] | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98 | 2000, ME, XP |
Processor (CPU) | Intel Pentium II 450 MHz | Intel Pentium 4 1.0 GHz |
System memory (RAM) | 64 MB | 256 MB |
Hard disk drive (HDD) | 300 MB | 450 MB |
Video card (GPU) | 16 MB of VRAM DirectX 8 compatible | 64 MB of VRAM DirectX 9.0c compatible |
Sound (audio device) | 16-bit compatible | 16-bit compatible |
Notes
- ↑ This version of StarForce DRM does not work on Windows Vista or later.[1][2][3][4] For supported versions of Windows the StarForce driver may need to be updated manually using SFUPDATE.
- ↑ 2.0 2.1 2.2 2.3 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Windows Vista support - StarForce Support
- ↑ Windows 7 support - StarForce Support
- ↑ Windows 8.1 support - StarForce Support
- ↑ Windows 10 support - StarForce Support
- ↑ http://www.tm-forum.com/viewtopic.php?f=25&t=36248
- ↑ http://www.tm-forum.com/viewtopic.php?f=25&t=36248
- ↑ http://www.tm-forum.com/viewtopic.php?f=25&t=36248
- ↑ http://www.cavalierdevache.com/media/index.php?file=TMO_Manual_001.pdf