Difference between revisions of "Citadel: Forged with Fire"
From PCGamingWiki, the wiki about fixing PC games
(Game settings image moved down to Input, where it's most relevant) |
(→Input settings: no need for a gallery when it fits!) |
||
Line 105: | Line 105: | ||
==Input settings== | ==Input settings== | ||
{{Image|Game_Settings_Citadel_Forged_with_Fire.png|Game settings}} | {{Image|Game_Settings_Citadel_Forged_with_Fire.png|Game settings}} | ||
+ | {{Image|Keyboard_&_Controller_Bindings_Citadel_Forged_with_Fire.png|Keyboard and Microsoft Xbox One controller bindings}} | ||
{{Input settings | {{Input settings | ||
|key remap = true | |key remap = true | ||
Line 167: | Line 168: | ||
|steam cursor detection notes = | |steam cursor detection notes = | ||
}} | }} | ||
− | |||
− | |||
− | |||
==Audio settings== | ==Audio settings== |
Revision as of 21:28, 4 December 2019
Developers | |
---|---|
Blue Isle Studios | |
Virtual Basement | |
Abstraction[1] | |
Publishers | |
Blue Isle Studios | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | November 1, 2019 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Citadel\Saved\Config\WindowsNoEditor\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/487120/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Citadel\Saved\SaveGames\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/487120/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Anti-aliasing (AA)
Change or disable anti-aliasing through a config file[2] |
---|
|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
Italian | ||||
German | ||||
Spanish | ||||
Russian |
Issues fixed
Console servers not showing
Modify system DNS settings[3] |
---|
Some players are reporting that they are unable to see any servers on their join list after being able to see them initially. This is due to the game's certificate being rejected when console users configure a custom DNS on their machine using an openDNS or Google, for example. Switching over to the ISPs default IP for DNS should solve this issue.
|
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | Versus, Co-op |
||
Online play | Versus, Co-op |
Connection types
Type | Native | Notes |
---|---|---|
Dedicated | ||
Self-hosting | See the Setup Guide for details. |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
UDP | 7777, 27015 |
- Universal Plug and Play (UPnP) support status is unknown.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | [4] |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX | |
Audio | Vorbis | |
Input | Vivox | |
Multiplayer | Steamworks |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | |
Processor (CPU) | 2.0 GHz or better | 3.0 GHz or better |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 20 GB | |
Video card (GPU) | Nvidia GeForce GTX 950 equivalent or better DirectX 10 compatible | Nvidia GeForce GTX 970 or better |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (487120) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ elmer_lexmond_cv_17_01_18.pdf (Archived) - last accessed on 2019-08-06
- ↑ Verified by User:AlRayes BRN on 2019-12-03
- ↑ Fix for console servers not showing - last accessed on 2019-12-03
- ↑ 32 BİT VERSİON ?? - last accessed on 2019-12-03