Difference between revisions of "Star Wars: DroidWorks"
From PCGamingWiki, the wiki about fixing PC games
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− | |windowed notes = | + | |windowed notes = Can be implemented via DxWnd |
|borderless windowed = unknown | |borderless windowed = unknown | ||
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|120 fps = false | |120 fps = false | ||
|120 fps notes = | |120 fps notes = |
Revision as of 00:35, 23 November 2019
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
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Developers | |
---|---|
LucasArts | |
Engines | |
Sith | |
Release dates | |
Windows | October 21, 1998 |
Mac OS (Classic) | October 21, 1998 |
General information
- Wookieepedia - A huge wiki dedicated to the Star Wars universe
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
- This game is not available digitally.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Mac OS (Classic) |
Save game data location
System | Location |
---|---|
Windows | |
Mac OS (Classic) |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Software renderer | The game only outputs 640x480 at 60hz and 8-bit color. The 3D is rendered via RenderDroid and runs on the Sith engine. |
Executable | PPC | 16-bit | 32-bit | 64-bit | Notes |
---|---|---|---|---|---|
Windows | |||||
Mac OS (Classic) |
Middleware
Middleware | Notes | |
---|---|---|
Cutscenes | INSANE |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 | 95, 98 |
Processor (CPU) | Intel Pentium 133 MHz | |
System memory (RAM) | 16 MB | 32 MB |
Hard disk drive (HDD) | 34 MB | |
Video card (GPU) | 100% Direct X compatible PCI graphics card DirectX 5.2 compatible |
Mac OS | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7.5.5 | |
Processor (CPU) | PowerPC 603e 120 MHz PowerPC 604 120 MHz |
|
System memory (RAM) | 32 MB | |
Hard disk drive (HDD) | 32 MB |