Difference between revisions of "The Blackout Club"
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Revision as of 22:28, 13 August 2019
Developers | |
---|---|
Question | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | July 30, 2019 |
Warnings
- This game requires a constant internet connection for all game modes.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
DLC and expansion packs
Name | Notes | |
---|---|---|
Founders Club | Includes 4 cosmetic items. |
Essential improvements
Skip intro videos
Delete or rename movie files[1] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\TheBlackoutClub\Saved\Config\WindowsNoEditor\ %LOCALAPPDATA%\TheBlackoutClub\Saved\SaveData\<user-id>\Options.cloud.dbags %LOCALAPPDATA%\TheBlackoutClub\Saved\SaveData\<user-id>\Options.local.dbags |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/599080/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\TheBlackoutClub\Saved\SaveData\<user-id>\Progress.cloud.dbags |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/599080/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Russian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | ||||
Online play | 4 | Co-op |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | Public and private sessions. | |
Peer-to-peer | [2] | |
Dedicated | [2] | |
Self-hosting | The player who hosts the mission is also the host of the server, and has the ability to kick people from the session.[2] | |
Direct IP |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX | |
Multiplayer | Steamworks |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 SP1 | 10 |
Processor (CPU) | Intel Core i5-2550K 3.4 GHz | Intel Core i7-3770 3.4 GHz |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 15 GB | |
Video card (GPU) | Nvidia GeForce GTX 670 AMD Radeon HD 7950 DirectX 11 compatible | Nvidia GeForce GTX 970 Nvidia GeForce GTX 1060 AMD Radeon R9 290X AMD Radeon RX 480 |
- A 64-bit system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/599080/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (599080) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Baronsmoki on 2019-08-13
- ↑ 2.0 2.1 2.2 FAQ — The Blackout Club - last accessed on 2019-08-01
- "ARE YOU USING DEDICATED SERVERS?: No, matches are hosted P2P since the game is co-op focused and we don't have the same concerns of a competitive game. The person who hosts the mission is also the host of the server, and has the ability to kick people from the session."