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Difference between revisions of "Delver"

From PCGamingWiki, the wiki about fixing PC games
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|oculus rift                = unknown
 
|oculus rift                = unknown
 
|oculus rift notes          =  
 
|oculus rift notes          =  
 +
}}
 +
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===[[Field of view (FOV)]]===
 +
{{Fixbox|1=
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{{Fixbox/fix|Adjust the FOV}}
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# Unzip Delver.jar into a temporary location.
 +
# Open "\com\interrupt\dungeoneer\gfx\GlRenderer.class" and "\com\interrupt\dungeoneer\gfx\GLRenderer10.class" in a Hex editor.
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# Search for the hex value "0442700000" in both files and replace it with "0442C00000".
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# Zip the directory tree while taking care that its internal root directory is at the same level it was in the original.
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# Rename original Delver.jar to e.g. "Delver.jar ORIGINAL", put your new ZIP file as "Delver.jar" in its original location.
 +
 +
# Navigate to <code>Documents\My Games\Borderlands\WillowGame\Config\WillowInput.ini</code>
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# Find Under The "[Engine.PlayerInput]" Section: <code>Bindings=(Name="F8",Command="shot")</code>
 +
# Add Below:
 +
<code>Bindings=(Name="F11",Command="FOV 90",Control=False,Shift=False,Alt=False)</code>
 +
{{ii}} 4270 got changed to 42C0, which changes the program's interal FOV number from 60 to 96.
 
}}
 
}}
  

Revision as of 14:38, 7 December 2013

Template:Beta

Delver
Delver cover
Developers
Chad Alan Cuddigan
Release dates
Windows TBA
macOS (OS X) TBA
Linux TBA

General information

Unofficial wiki
Steam Community Discussions

Availability

Template:Availability Table

Video settings

Template:Video settings

Field of view (FOV)

Instructions

Input settings

Template:Input settings

Audio settings

Template:Audio settings

System requirements

Windows
Minimum
Operating system (OS) Vista, 7, 8
Processor (CPU)
System memory (RAM)
Hard disk drive (HDD) 200 MB
Video card (GPU) OpenGL 2.0 compatible