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Difference between revisions of "Brothers: A Tale of Two Sons"

From PCGamingWiki, the wiki about fixing PC games
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|ultrawidescreen wsgf award = gold/silver/limited/unsupported/incomplete
 
|ultrawidescreen wsgf award = gold/silver/limited/unsupported/incomplete
 
|4k ultra hd wsgf award    = gold/silver/limited/unsupported/incomplete
 
|4k ultra hd wsgf award    = gold/silver/limited/unsupported/incomplete
|widescreen resolution      = true/false/hackable/unknown
+
|widescreen resolution      = true
 
|widescreen resolution notes=  
 
|widescreen resolution notes=  
|multimonitor              = unknown
+
|multimonitor              = hackable
 
|multimonitor notes        =  
 
|multimonitor notes        =  
 
|ultrawidescreen            = unknown
 
|ultrawidescreen            = unknown
Line 67: Line 67:
 
|4k ultra hd                = unknown
 
|4k ultra hd                = unknown
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
|fov                        = unknown
+
|fov                        = hackable
 
|fov notes                  =  
 
|fov notes                  =  
 
|windowed                  = unknown
 
|windowed                  = unknown
Line 81: Line 81:
 
|oculus rift                = unknown
 
|oculus rift                = unknown
 
|oculus rift notes          =  
 
|oculus rift notes          =  
 +
}}
 +
===Multi-monitor===
 +
{{ii}} [[#Field of view (FOV)|Field of view]] should be set to 150.
 +
 +
===[[Field of view (FOV)]]===
 +
{{Fixbox|=
 +
{{Fixbox/fix|Bind key to Engine.PlayerInput|ref=<ref>http://steamcommunity.com/app/225080/discussions/0/846963710869546906/</ref>}}
 +
#Open <code>\Documents\my games\UnrealEngine3\P13\Config\P13Input.ini</code> using Notepad
 +
#Find <code>{Engine.PlayerInput]</code> and place the line <code>Bindings=(Name="L",Command="fov 150")</code> (adjust number for different FOV) and save.
 +
#In-game, press 'L' to adjust FOV.
 
}}
 
}}
  

Revision as of 19:58, 4 September 2013

Brothers: A Tale of Two Sons
Cover image missing, please upload it
Developers
Starbreeze Studios AB
Publishers
505 Game
Engines
Unreal Engine 3
Release dates
Windows September 3, 2013
Brothers: A Tale of Two Sons on Wikipedia

Key points

Controller is listed as required (and is recommended) but game does have full keyboard support.[1]

General information

Steam Community Discussions

Availability

Template:Availability Table

Essential improvements

Skip intro videos

Game data

Template:Game Location Table

Save game cloud syncing

Template:Save Game Cloud Syncing

Video settings

Template:Video settings

Multi-monitor

Field of view should be set to 150.

Field of view (FOV)

Instructions

Input settings

Template:Input Settings

Keyboard support

Controller is listed as required (and is recommended) but game does have full keyboard support.[2]
Using controller disables keyboard controls.[3]

Audio settings

Template:Audio settings

Other information

System requirements

Windows
Minimum
Operating system (OS) Windows XP SP3
Processor (CPU)
System memory (RAM)
Hard disk drive (HDD) 2 GB
Video card (GPU) NVIDIA GeForce 8600 /ATI Radeon HD 2600
Microsoft .NET 4 Framework and Visual C++ Redistributable 2010 are installed.

References