Difference between revisions of "BlackSite: Area 51"
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'''Key points''' | '''Key points''' | ||
{{ii}} Game was released as '''BlackSite''' outside the U.S. | {{ii}} Game was released as '''BlackSite''' outside the U.S. | ||
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Revision as of 22:27, 12 January 2018
Developers | |
---|---|
Midway Studios Austin | |
Publishers | |
Midway Games | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | November 12, 2007 |
Area 51 | |
---|---|
Area 51 | 1995 |
Area 51 (2005) | 2005 |
BlackSite: Area 51 | 2007 |
Key points
- Game was released as BlackSite outside the U.S.
Availability
- This game is not available digitally.
Essential improvements
Patches
- Install the latest patch (v1.2).
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|
-
Screen.ini
only contains screen resolution and option to start in window or fullscreen mode. Other settings are encrypted inside other files.
Save game data location
Template:Game data/row
System | Location |
---|
Video settings
Post-processing effects
- Motion blur, light bloom and color correction can be disabled by deleting or renaming an external file.
Disabling post-processing[1] |
---|
|
Input settings
Audio settings
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
Shader Model support | 3 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Havok | |
Audio | FMOD | |
Cutscenes | Bink Video |
Issues unresolved
Dynamic shadow rendering bug
- Dynamic shadows of certain characters and objects are rendered incorrectly.
- Turning off dynamic shadows in video settings isn't an improvement, because it also turns off light in outdoor areas.
Game freezes when changing video settings
- It can sometimes happen that the game freezes when changing dynamic light, anti-aliasing or filtering mode in the video settings menu.
Delete the settings file[1] |
---|
|
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP, Vista | |
Processor (CPU) | Intel Pentium IV 3.0 GHz AMD Athlon 64 4000+ |
|
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 15 GB | |
Video card (GPU) | 256 MB of VRAM DirectX 9 compatible Shader model 3.0 support |