Difference between revisions of "Orion: Prelude"
From PCGamingWiki, the wiki about fixing PC games
m (misc. fixes, replaced: Cloud Syncing → Save game cloud syncing) |
m (updated borderless fullscreen windowed usage) |
||
Line 60: | Line 60: | ||
|windowed =true | |windowed =true | ||
|windowed_notes = | |windowed_notes = | ||
− | | | + | |borderless_windowed =unknown |
− | | | + | |borderless_windowed_notes = |
|anisotropic =true | |anisotropic =true | ||
|anisotropic_notes = | |anisotropic_notes = |
Revision as of 03:16, 13 May 2013
ORION | |
---|---|
Orion: Protoype | 2010 |
Orion: Open Source | 2011 |
Orion: Prelude | 2012 |
Orion | 2015 |
Key points
- Previously sold as ORION: Dino Beatdown[1][2]
- Released to incredibly poor reviews due to bugs[3]
- Poorly optimized[4]
General information
Availability
Game data
Save game cloud syncing
Template:Save Game Cloud Syncing
Video settings
Input settings
System requirements
References
- ↑ Orion: Dino Beatdown re-named to Orion: Dino Horde, devs blocking criticism on forums (x-post from r/gaming) - r/games on reddit
- ↑ Orion: Dino Beatdown re-named to Orion: Dino Horde, devs blocking criticism on forums (x-post from r/gaming) - r/steam on reddit
- ↑ ORION: Dino Beatdown on Metacritic
- ↑ 3:20 into WTF Is...- ORION: Dino Horde? - TotalHalibut on YouTube