Difference between revisions of "Zeno Clash II"
From PCGamingWiki, the wiki about fixing PC games
m (windowed borderless not possible yet) |
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|multimonitor_notes = | |multimonitor_notes = | ||
|fov =true | |fov =true | ||
− | |fov_notes =<b>Default</b>: In combat 65°, otherwise 90°. | + | |fov_notes =<b>Default</b>: In combat 65°, otherwise 90°.<br/><b>Wide</b>: In combat 90°, otherwise 100°. |
− | <b>Wide</b>: In combat 90°, otherwise 100° | ||
|windowed =true | |windowed =true | ||
|windowed_notes =In Video Settings under 'Fullscreen'. Alt+enter also works.<ref>http://steamcommunity.com/app/215690/discussions/0/810923021687997101/</ref> | |windowed_notes =In Video Settings under 'Fullscreen'. Alt+enter also works.<ref>http://steamcommunity.com/app/215690/discussions/0/810923021687997101/</ref> | ||
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|vsync_notes = | |vsync_notes = | ||
}} | }} | ||
− | === | + | ===[[Field of view (FOV)]]=== |
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|Custom FOV by editing ZC2Game.ini}} | ||
{{ii}} These settings are applied when the in-game setting for FOV is set to 'Wide'.<ref>http://steamcommunity.com/app/215690/discussions/0/810923580558592179/</ref> | {{ii}} These settings are applied when the in-game setting for FOV is set to 'Wide'.<ref>http://steamcommunity.com/app/215690/discussions/0/810923580558592179/</ref> | ||
− | |||
− | |||
# Navigate to <code>%USERPROFILE%\Documents\My Games\UnrealEngine3\ZC2Game\Config</code> | # Navigate to <code>%USERPROFILE%\Documents\My Games\UnrealEngine3\ZC2Game\Config</code> | ||
# Open <code>ZC2Game.ini</code> in a text editor. | # Open <code>ZC2Game.ini</code> in a text editor. | ||
# Locate the <code>[ZC2Game.ZC2Player]</code> section of the config file. | # Locate the <code>[ZC2Game.ZC2Player]</code> section of the config file. | ||
}} | }} | ||
+ | |||
Different situations can result in different FOV values, as follows: | Different situations can result in different FOV values, as follows: | ||
{|class="wikitable" | {|class="wikitable" |
Revision as of 19:47, 4 May 2013
Zeno Clash | |
---|---|
Zeno Clash | 2009 |
Zeno Clash II | 2013 |
Clash: Artifacts of Chaos | 2022 |
General information
Availability
Game data
Cloud syncing
Template:Save Game Cloud Syncing
Video settings
Field of view (FOV)
Instructions |
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Different situations can result in different FOV values, as follows:
Setting | Definition |
---|---|
closeCombatFOV |
Regular FOV in the game |
closeCombatClunchedFOV |
FOV when punching |
farCombatFOV |
FOV when you have a weapon in your hands |
inventoryFOV |
Map FOV |
runFOV_delta |
How much the FOV changes when running |
grabFOV |
FOV when grabbing an enemy |
deflectGrabFOV |
FOV when deflect-grabbing an enemy |
weaponMultFOV |
All weapons have their custom aim FOVs. This number can be used to multiply the FOV values for guns. |
Input settings
System requirements