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Difference between revisions of "Shellshock 2: Blood Trails"

From PCGamingWiki, the wiki about fixing PC games
(refresh rate + windowed fix)
Line 31: Line 31:
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|{{p|userprofile}}\Documents\Eidos\Shellshock2}}
+
{{Game data/row|Windows|{{p|userprofile}}\Documents\Eidos\Shellshock2\}}
 
}}
 
}}
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|{{p|userprofile}}\Documents\Eidos\Shellshock2}}
+
{{Game data/row|Windows|{{p|userprofile}}\Documents\Eidos\Shellshock2\}}
 
}}
 
}}
 
{{ii}} Shellshock 2 supports up to 6 player profiles. Each profile contains 1 autosave slot and a chapter select.
 
{{ii}} Shellshock 2 supports up to 6 player profiles. Each profile contains 1 autosave slot and a chapter select.
Line 69: Line 69:
 
|fov                        = false
 
|fov                        = false
 
|fov notes                  =  
 
|fov notes                  =  
|windowed                  = false
+
|windowed                  = hackable
|windowed notes            =  
+
|windowed notes            = See [[#Windowed|Windowed]].
|borderless windowed        = false
+
|borderless windowed        = hackable
|borderless windowed notes  =  
+
|borderless windowed notes  = See [[#Windowed|Windowed]].
 
|anisotropic                = true
 
|anisotropic                = true
 
|anisotropic notes          =  
 
|anisotropic notes          =  
Line 82: Line 82:
 
|60 fps notes              =  
 
|60 fps notes              =  
 
|120 fps                    = true
 
|120 fps                    = true
|120 fps notes              = Rebellion's Asura engine may default your monitor's refresh rate to 60 hz. This will result in reduced smoothness on high refresh rate monitors even if the internal GPU render shows a high fps. If your monitor has a manual refresh rate select button this can be used to set a higher refresh rate.
+
|120 fps notes              = See [[#Run the game at screen refresh rate|Run the game at screen refresh rate]].
 
|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
 +
}}
 +
 +
===[[Glossary:Windowed|Windowed]]===
 +
{{Fixbox|1=
 +
{{Fixbox/fix|Force windowed|ref={{cn|date=August 2017}}}}
 +
# Download [https://github.com/ThirteenAG/Ultimate-ASI-Loader/releases Ultimate ASI Loader] (32-bit).
 +
# Extract <code>dinput8.dll</code> to the installation folder.
 +
# Create <code>wndmode.ini</code> in the installation folder.
 +
# Start the game.
 
}}
 
}}
  
Line 131: Line 140:
 
|closed captions          = false
 
|closed captions          = false
 
|closed captions notes    =  
 
|closed captions notes    =  
|mute on focus lost      = unknown
+
|mute on focus lost      = true
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
Line 147: Line 156:
 
|fan notes =  
 
|fan notes =  
 
}}
 
}}
 +
}}
 +
 +
==Issues fixed==
 +
===Run the game at screen refresh rate===
 +
{{--}} The game may default your monitor's refresh rate to 100&nbsp;Hz. This will result in reduced smoothness on high refresh rate monitors even if the internal GPU render shows a high FPS.
 +
 +
{{Fixbox|1=
 +
{{Fixbox/fix|Set screen refresh rate|ref={{cn|date=August 2017}}}}
 +
# Install Special K by following the [http://steamcommunity.com/sharedfiles/filedetails/?id=933337066 Special K Unofficial Guide].
 +
# Start the game once and close it to allow the configuration file of Special K to be created.
 +
# Open <code>{{p|game}}\d3d9.ini</code> or <code>{{p|userprofile}}\Documents\My Mods\SpecialK\Profiles\Shellshock 2.exe\SpecialK.ini</code> depending on the installation method you used.
 +
# Change <code>RefreshRate=-1</code> to <code>RefreshRate=0</code> under <code>[Render.FrameRate]</code>.
 
}}
 
}}
  
Line 152: Line 173:
 
===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      =  
+
|direct3d versions      = 9
 
|direct3d notes        =  
 
|direct3d notes        =  
 
|directdraw versions    =  
 
|directdraw versions    =  
Line 172: Line 193:
 
|shader model versions  =  
 
|shader model versions  =  
 
|shader model notes    =  
 
|shader model notes    =  
|64-bit executable      = unknown
+
|64-bit executable      = false
 
|64-bit executable notes=  
 
|64-bit executable notes=  
 
}}
 
}}

Revision as of 12:35, 4 August 2017

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
Shellshock 2: Blood Trails
Shellshock 2: Blood Trails cover
Developers
Rebellion Developments
Publishers
Eidos Interactive
Engines
Asura
Release dates
Windows February 13, 2009
Shellshock 2: Blood Trails on Wikipedia
Shellshock
Shellshock: Nam '67 2004
Shellshock 2: Blood Trails 2009

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
SecuROM 7 DRM
Windows
Shellshock 2: Blood Trails is no longer available digitally.

Game data

Configuration file(s) location

Template:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/8160/pfx/[Note 1]

Save game data location

Template:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/8160/pfx/[Note 1]
Shellshock 2 supports up to 6 player profiles. Each profile contains 1 autosave slot and a chapter select.

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

Template:Video settings

Windowed

Instructions

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English

Issues fixed

Run the game at screen refresh rate

The game may default your monitor's refresh rate to 100 Hz. This will result in reduced smoothness on high refresh rate monitors even if the internal GPU render shows a high FPS.
Instructions

Other information

API

Technical specs Supported Notes
Direct3D 9
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) XP
Processor (CPU) Intel Pentium 4 3 GHz or AMD Athlon XP equivalent
System memory (RAM) 1 GB (XP) / 2 GB (Vista)
Hard disk drive (HDD) 6.5 GB
Video card (GPU) 256 MB of VRAM
DirectX 9.0c compatible
Shader model 3 support

Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References