Difference between revisions of "Voodoo Vince Remastered"
From PCGamingWiki, the wiki about fixing PC games
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{{Infobox game | {{Infobox game | ||
|cover = Voodoo Vince Remastered cover.jpg | |cover = Voodoo Vince Remastered cover.jpg | ||
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|gogcom page = | |gogcom page = | ||
|strategywiki = | |strategywiki = | ||
− | |wikipedia = | + | |wikipedia = Voodoo Vince |
|winehq = | |winehq = | ||
}} | }} | ||
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===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/row|Windows|}} | + | {{Game data/row|Windows|{{p|localappdata}}\VoodooVince\|{{p|game}}\vincedata\settings.tdf}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/row|Windows|}} | + | {{Game data/row|Windows|{{p|localappdata}}\VoodooVince\}} |
}} | }} | ||
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==Video settings== | ==Video settings== | ||
+ | {{Image|Voodoo Vince - video settings.png|Video settings}} | ||
{{Video settings | {{Video settings | ||
|wsgf link = | |wsgf link = | ||
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|ultrawidescreen wsgf award = | |ultrawidescreen wsgf award = | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
− | |widescreen resolution = | + | |widescreen resolution = true |
|widescreen resolution notes= | |widescreen resolution notes= | ||
|multimonitor = unknown | |multimonitor = unknown | ||
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|4k ultra hd = unknown | |4k ultra hd = unknown | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = hackable |
− | |fov notes = | + | |fov notes = See [[#Field of view (FOV)|Field of view (FOV)]]. |
− | |windowed = | + | |windowed = true |
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = true |
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = hackable |
− | |anisotropic notes = | + | |anisotropic notes = Force in the graphics card control panel. |
− | |antialiasing = | + | |antialiasing = false |
|antialiasing notes = | |antialiasing notes = | ||
− | |vsync = | + | |vsync = false |
− | |vsync notes = | + | |vsync notes = Enabled by default. |
− | |60 fps = | + | |60 fps = true |
|60 fps notes = | |60 fps notes = | ||
|120 fps = unknown | |120 fps = unknown | ||
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|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== | ||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|Custom FOV|ref=<ref>{{Refurl|url=http://steamcommunity.com/sharedfiles/filedetails/?id=909009911|title=Steam Community :: Guide :: FOV Tweaks, and much, much more to come!|date=2017-04-21}}</ref>}} | ||
+ | # Go to <code>{{p|game}}\vincedata\</code>. | ||
+ | # Open <code>settings.tdf</code> with a text editor. | ||
+ | # Change <code>CAM_FOV = 1.470000;</code> to the desired value (e.g. <code>CAM_FOV = 1.970000;</code>). | ||
}} | }} | ||
==Input settings== | ==Input settings== | ||
+ | {{Image|Voodoo Vince - input settings.png|Input settings}} | ||
{{Input settings | {{Input settings | ||
− | |key remap = | + | |key remap = true |
|key remap notes = | |key remap notes = | ||
− | |acceleration option = | + | |acceleration option = false |
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse sensitivity = | + | |mouse sensitivity = true |
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
− | |mouse menu = | + | |mouse menu = false |
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = true |
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
|controller support = true | |controller support = true | ||
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|full controller = true | |full controller = true | ||
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = false |
|controller remap notes = | |controller remap notes = | ||
− | |controller sensitivity = | + | |controller sensitivity = false |
|controller sensitivity notes= | |controller sensitivity notes= | ||
− | |invert controller y-axis = | + | |invert controller y-axis = true |
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
|touchscreen = unknown | |touchscreen = unknown | ||
|touchscreen notes = | |touchscreen notes = | ||
− | |button prompts = | + | |button prompts = xbox |
− | |button prompts notes = | + | |button prompts notes = Xbox One Controller prompts. |
|controller hotplug = unknown | |controller hotplug = unknown | ||
|controller hotplug notes = | |controller hotplug notes = | ||
− | |haptic feedback = | + | |haptic feedback = true |
|haptic feedback notes = | |haptic feedback notes = | ||
|light bar support = unknown | |light bar support = unknown | ||
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==Audio settings== | ==Audio settings== | ||
+ | {{Image|Voodoo Vince - audio settings.png|Audio settings}} | ||
{{Audio settings | {{Audio settings | ||
− | |separate volume = | + | |separate volume = true |
|separate volume notes = | |separate volume notes = | ||
|surround sound = unknown | |surround sound = unknown | ||
|surround sound notes = | |surround sound notes = | ||
− | |subtitles = | + | |subtitles = true |
|subtitles notes = | |subtitles notes = | ||
− | |closed captions = | + | |closed captions = false |
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = hackable |
− | |mute on focus lost notes = | + | |mute on focus lost notes = See [[#Mute on focus lost|Mute on focus lost]]. |
|eax support = | |eax support = | ||
|eax support notes = | |eax support notes = | ||
+ | }} | ||
+ | |||
+ | ===Mute on focus lost=== | ||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|Set mute in background|ref={{cn|date=April 2017}}}} | ||
+ | # Download [https://github.com/Kaldaien/SpecialK/releases Special K]. | ||
+ | # Copy {{file|SpecialK32.dll}} to the installation folder. | ||
+ | # Rename {{file|SpecialK32.dll}} to {{file|dxgi.dll}}. | ||
+ | # Run the game and exit. | ||
+ | # Open {{file|dxgi.ini}} in the installation folder. | ||
+ | # Change <code>MuteInBackground=false</code> to <code>MuteInBackground=true</code> under <code>[Window.System]</code>. | ||
}} | }} | ||
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|fan notes = | |fan notes = | ||
}} | }} | ||
+ | }} | ||
+ | |||
+ | ==Issues fixed== | ||
+ | ===Run the game at screen refresh rate=== | ||
+ | {{--}} Game is capped at 60 Hz in fullscreen mode. | ||
+ | |||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|Set desktop refresh rate|ref={{cn|date=April 2017}}}} | ||
+ | # Download [https://github.com/Kaldaien/SpecialK/releases Special K]. | ||
+ | # Copy {{file|SpecialK32.dll}} to the installation folder. | ||
+ | # Rename {{file|SpecialK32.dll}} to {{file|dxgi.dll}}. | ||
+ | # Run the game and exit. | ||
+ | # Open {{file|dxgi.ini}} in the installation folder. | ||
+ | # Change <code>RefreshRate=-1</code> to <code>RefreshRate=0</code> under <code>[Render.FrameRate]</code>. | ||
}} | }} | ||
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===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 11 |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
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|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit executable = | + | |64-bit executable = false |
|64-bit executable notes= | |64-bit executable notes= | ||
}} | }} |
Revision as of 14:23, 21 April 2017
Developers | |
---|---|
Beep Games | |
Release dates | |
Windows | April 18, 2017 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/545980/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/545980/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Field of view (FOV)
Instructions |
---|
Input settings
Audio settings
Mute on focus lost
Instructions |
---|
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Spanish |
Issues fixed
Run the game at screen refresh rate
- Game is capped at 60 Hz in fullscreen mode.
Instructions |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 10 |
Processor (CPU) | Intel Core2-Duo 2GHz | |
System memory (RAM) | 3 GB | 4 GB |
Hard disk drive (HDD) | 4 GB | 4 MB |
Video card (GPU) | NVidia GeForce GT430-1GB VRAM or equivalent DirectX 11 compatible | NVidia GeForce GT440-2GB VRAM or equivalent |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/545980/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (545980) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.