Difference between revisions of "Project CARS"
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(→VR support: Launching the game to occulus mode to make the TrackIR work is not longer required) |
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'''General information''' | '''General information''' | ||
+ | {{mm}} [http://www.projectcarsgame.com/ Official site] | ||
{{mm}} [http://forum.wmdportal.com/forumdisplay.php?23-Project-CARS Official forum] | {{mm}} [http://forum.wmdportal.com/forumdisplay.php?23-Project-CARS Official forum] | ||
{{mm}} [http://steamcommunity.com/app/234630/discussions/ Steam Community Discussions] | {{mm}} [http://steamcommunity.com/app/234630/discussions/ Steam Community Discussions] | ||
Line 77: | Line 78: | ||
==Video settings== | ==Video settings== | ||
+ | {{Image|Project CARS - General.png|General settings.}} | ||
+ | {{Image|Project CARS - HUD.png|HUD settings.}} | ||
+ | {{Image|Project CARS - Graphics.png|Graphics settings.}} | ||
+ | {{Image|Project CARS - Advanced graphics.png|Advanced graphics settings.}} | ||
+ | {{Image|Project CARS - Hardware graphics.png|Hardware graphics settings.}} | ||
+ | {{Image|Project CARS - Camera.png|Camera settings.}} | ||
+ | {{Image|Project CARS - Advanced camera.png|Advanced camera settings.}} | ||
{{Video settings | {{Video settings | ||
|wsgf link = http://www.wsgf.org/dr/project-cars/en | |wsgf link = http://www.wsgf.org/dr/project-cars/en | ||
Line 112: | Line 120: | ||
==Input settings== | ==Input settings== | ||
+ | {{Image|Project CARS - Controller.png|Controller settings.}} | ||
+ | {{Image|Project CARS - Input.png|Input settings.}} | ||
+ | {{Image|Project CARS - Rebinding.png|Rebinding settings.}} | ||
{{Input settings | {{Input settings | ||
|key remap = true | |key remap = true | ||
Line 124: | Line 135: | ||
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
|controller support = true | |controller support = true | ||
− | |controller support notes = For racing wheel support, check [http://www.projectcarsgame.com/beyond-reality.html here]. | + | |controller support notes = XInput and DirectInput.<br/>For racing wheel support, check [http://www.projectcarsgame.com/beyond-reality.html here]. |
|full controller = false | |full controller = false | ||
|full controller notes = | |full controller notes = | ||
Line 141: | Line 152: | ||
|haptic feedback = true | |haptic feedback = true | ||
|haptic feedback notes = | |haptic feedback notes = | ||
− | |light bar support = | + | |light bar support = n/a |
|light bar support notes = | |light bar support notes = | ||
}} | }} | ||
==Audio settings== | ==Audio settings== | ||
+ | {{Image|Project CARS - Audio.png|Audio settings.}} | ||
{{Audio settings | {{Audio settings | ||
|separate volume = true | |separate volume = true | ||
− | |separate volume notes = | + | |separate volume notes = Master, music, engine, effects and radio. |
|surround sound = true | |surround sound = true | ||
|surround sound notes = Received up to 7.1 output.<ref>[http://satsun.org/audio/ PC Gaming Surround Sound Round-up]</ref> | |surround sound notes = Received up to 7.1 output.<ref>[http://satsun.org/audio/ PC Gaming Surround Sound Round-up]</ref> | ||
Line 260: | Line 272: | ||
|tridef 3d gg3d award = | |tridef 3d gg3d award = | ||
|iz3d gg3d award = | |iz3d gg3d award = | ||
− | |native 3d = | + | |native 3d = false |
|native 3d notes = | |native 3d notes = | ||
|nvidia 3d vision = hackable | |nvidia 3d vision = hackable |
Revision as of 18:54, 6 February 2017
Developers | |
---|---|
Slightly Mad Studios | |
Publishers | |
Bandai Namco Entertainment | |
Engines | |
Madness Engine | |
Release dates | |
Windows | May 6, 2015 |
Project CARS | |
---|---|
Project CARS | 2015 |
Project CARS - Pagani Edition | 2016 |
Project CARS 2 | 2017 |
Project CARS 3 | 2020 |
Key points
- Supports a wide range of graphical options.[1]
- Poorly optimized on AMD GPUs.[2] AMD users should install Catalyst 15.7 or later for improved performance.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Developer website | ||||
Amazon.com | ||||
GamersGate | ||||
Incorrect store name. See here for available options. | ||||
Green Man Gaming | ||||
Humble Store | ||||
Oculus Store | Cannot play multiplayer with Steam players.[3] | |||
Steam |
DLC and expansion packs
Name | Notes | |
---|---|---|
Aston Martin Track Expansion | ||
Audi Ruapuna Speedway Expansion | ||
Classic Lotus Track Expansion | ||
Japanese Car Pack | ||
Limited Edition Upgrade | ||
Logitech Liveries | ||
Modified Car Pack | ||
Old Vs New Car Pack | ||
Racing Icons Car Pack | ||
Renault Sport Car Pack | ||
Special Ridge Racer Car Pack | ||
Stanceworks Track Expansion | ||
US Race Car Pack |
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/234630/pfx/[Note 1] |
Save game data location
Template:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/234630/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
Local play | [4] | ||
LAN play | |||
Online play | Steam and Oculus Store players cannot play together.[3] |
VR support
3D modes | State | Notes | |
---|---|---|---|
Native 3D | |||
Nvidia 3D Vision | Use Project Cars (Patch 6) 3D Vision Fix. |
Headsets | |||
---|---|---|---|
SteamVR | |||
Oculus VR (LibOVR) | |||
Windows Mixed Reality | This game might be playable with the Revive Compatibility Layer, or Windows Mixed Reality for SteamVR. | ||
OSVR |
Devices | |||
---|---|---|---|
Tracked motion controllers | |||
Traditional controller | |||
Keyboard/Mouse | |||
TrackIR | Switch to "Helmet" camera mode while driving in order to make it work. The helmet overlay and blur effects can be disabled in camera options. |
Play area | |||
---|---|---|---|
Seated | |||
Standing | |||
Room-scale |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | 12 coming later this year[5] |
Shader Model support | 5 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Vista, 7 SP1 | 7 SP1 |
Processor (CPU) | Intel Core 2 Quad Q8400 2.66 GHz AMD Phenom II X4 940 3.0 GHz |
Intel Core i7 3700 3.5 GHz AMD FX-8350 4.0 GHz |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 25 GB | |
Video card (GPU) | Nvidia GeForce GTX 260 ATI Radeon HD 5770 DirectX 9 compatible | Nvidia GeForce GT 600 series AMD Radeon HD 7000 series DirectX 11 compatible |
- Online connection required for multiplayer and Driver Network features.[4]
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (234630) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Project CARS – Final PC Version Supports a Wide Range of Graphical Options | DSOGaming | The Dark Side Of Gaming
- ↑ Project CARS – test kart graficznych i procesorów :: PCLab.pl
- ↑ 3.0 3.1 Oculus Rift CV1 Discussion - Page 54
- ↑ 4.0 4.1 Cite error: Invalid
<ref>
tag; no text was provided for refs namedFAQ
- ↑ http://www.dsogaming.com/news/project-cars-dev-clarifies-on-30-40-performance-boost-only-for-dx12-on-pc/
Categories:
- Pages with reference errors
- Windows
- Games
- Invalid template usage (Series)
- Invalid template usage (Availability)
- Invalid section order
- Invalid template usage (Save game cloud syncing)
- Invalid template usage (VR support)
- VR games
- Invalid template usage (API)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)