Difference between revisions of "Dungeon Siege III"
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|steam cloud = true | |steam cloud = true | ||
− | |steam cloud notes = Despite a quota of 100 MB and each save being about 500-600 KB in size, only 10 save files can be synced online. | + | |steam cloud notes = Despite a quota of 100 MB and each save being about 500-600 KB in size, only 10 save files can be synced online. Files must be saved in the "Steam Saves" folder to be synced. |
|uplay = | |uplay = | ||
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|dedicated = false | |dedicated = false | ||
|dedicated notes = | |dedicated notes = | ||
− | |self-hosting = | + | |self-hosting = unknown |
|self-hosting notes = | |self-hosting notes = | ||
|direct ip = false | |direct ip = false | ||
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===Online Multiplayer=== | ===Online Multiplayer=== | ||
− | Online Multiplayer requires all characters to stay on the same screen by default. | + | Online Multiplayer requires all characters to stay on the same screen by default. However, you can change this by enabling the in-game console with the [https://sites.google.com/site/dungeonsiege3mod/home/enable-console Enable Console mod]. |
You can then access the console by pressing {{key|Esc}} and clicking '''Help Topics''', entering the command <code>multiplayer_tether_screen 0</code> to allow each player to be on their own screen, and finally entering the command <code>modal_close_all</code> to close the console. | You can then access the console by pressing {{key|Esc}} and clicking '''Help Topics''', entering the command <code>multiplayer_tether_screen 0</code> to allow each player to be on their own screen, and finally entering the command <code>modal_close_all</code> to close the console. |
Revision as of 03:55, 2 February 2017
Developers | |
---|---|
Obsidian Entertainment | |
Publishers | |
Square Enix | |
Engines | |
Onyx[1] | |
Release dates | |
Windows | June 17, 2011 |
Dungeon Siege | |
---|---|
Dungeon Siege | 2002 |
Dungeon Siege: Legends of Aranna | 2003 |
Dungeon Siege II | 2005 |
Dungeon Siege III | 2011 |
General information
- Steam Community Discussions
- Steam Users' Forums for game series
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Amazon.com | ||||
Humble Store | ||||
Steam |
DLC and expansion packs
Name | Notes | |
---|---|---|
Treasures of the Sun |
Essential improvements
Skip intro videos
Instructions |
---|
Game data
Configuration file(s) location
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/39160/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/39160/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | Despite a quota of 100 MB and each save being about 500-600 KB in size, only 10 save files can be synced online. Files must be saved in the "Steam Saves" folder to be synced. |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Polish | ||||
Russian | ||||
Spanish |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Co-op Both players must use controllers.[2] |
||
LAN play | ||||
Online play | Co-op |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Multiplayer
Online and Local Multiplayer stores all progress data on the host's save file, so that while it's possible to play through the game from start to finish in multiplayer, you cannot import your singleplayer character into someone's multiplayer game.
Online Multiplayer
Online Multiplayer requires all characters to stay on the same screen by default. However, you can change this by enabling the in-game console with the Enable Console mod.
You can then access the console by pressing Esc and clicking Help Topics, entering the command multiplayer_tether_screen 0
to allow each player to be on their own screen, and finally entering the command modal_close_all
to close the console.
If the host has the Treasures of the Sun DLC, all connecting players also need the same expansion.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP3, Vista SP1, 7 | 7 |
Processor (CPU) | Core 2 Duo 2.5 GHz or equivalent | Core i5 750 2.67 GHz or equivalent |
System memory (RAM) | 1.5 GB | 2 GB |
Hard disk drive (HDD) | 4 GB | 4 GB |
Video card (GPU) | ATI Radeon HD 3870 or NVIDIA 9800 GT DirectX 9.0c compatible | ATI Radeon HD 4870 or NVIDIA GTX 260 DirectX 9.0c compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/39160/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (39160) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ An Interview with Dungeon Siege III's Rich Taylor - Prima Games - last accessed on 2016-12-24
- ↑ Cite error: Invalid
<ref>
tag; no text was provided for refs namedco-op